Search Unity

Future Ops Online - Free Mobile MMOFPS

Discussion in 'Made With Unity' started by tripknotix, Jan 16, 2013.

  1. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    A Mobile MMO FPS Game:

    Future Ops Online
    Multiplayer First Person Shooter set in the near future. Up to 64 Players.
    - Amazon App link: http://www.amazon.com/gp/product/B00AUBK7OI
    - Google Play link: https://play.google.com/store/apps/details?id=net.RealDefinition.FutureOpsOnlineAlpha
    - Search "Future Ops" from Google Play's Android store to play it for FREE and any feedback is appreciated.
    - Also Available on Nook Tablets.
    - Web Site: http://www.RealDefinition.com

    $ss4.png
    View attachment 67792
    $ss8.png


    Live Features:
    Clan System with Online / Offline Member List Promote / Demote
    64 Players Per Server
    Game Mode "Survival MMO" is available.
    Game Mode "Team Deathmatch" is available.
    Game Mode "Capture The Point" is available.
    Air Vehicles are available.
    Weapon pickups in Survival MMO Mode.
    Map "Zombie Infested Mountains" is available.
    Map "The Docks" is available.
    Map "Hill Valley" is available.
    In game chat is easily accessible from an on screen button.
    Mini Event Display for showing who killed who, and who entered the game.
    Create/Join/Switch servers, even while currently in a game.
    Registration with database to track kills, deaths, current XP/Level, virtual currency and collected items.
    Guest Login
    Player Profiles
    Vote Kicking, Vote Banning, Report Language, Report Hacking
    Clan Servers, with Instant Kick and IP Ban.
    Voice Chat.
    COOP Map Builder.

    Upcoming Features:
    Local Inventory
    Global Inventory
    Food
    Water
     

    Attached Files:

    • $ss2.png
      $ss2.png
      File size:
      1 MB
      Views:
      2,989
    • $1.jpg
      $1.jpg
      File size:
      94.2 KB
      Views:
      1,605
    • $2.jpg
      $2.jpg
      File size:
      85.6 KB
      Views:
      1,680
    Last edited: Mar 18, 2023
  2. Toasttify

    Toasttify

    Joined:
    Mar 27, 2012
    Posts:
    143
    Grats! I have played this game for quite a bit and I like it a lot, I play it on android but the upcoming ios version will be great, especially if it has the wider resolution of the iphone 5 and ipod 5th gen.
     
  3. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    Thanks, i plan to increase the server limit to 100+ players per server instance by the end of the month, i may need a bigger map.
     
  4. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    1-17-2013
    v.1.0.62
    - The New Weapons are now available for everyone
    - Zombie visibility distance is now based on quality
    - Improved Outpost Safe Distance and Display
    - Corrected the "Create Server" menu when switching servers
    - UI fix for Samsung Galaxy Y/Ace/Mini
     
  5. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    My motherboard has died, So there will not be any updates till next week. Sorry
     
  6. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    added Vote Kicking, Vote Banning, Report Language, Report Hacking and player profiles
     
  7. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    1-24-2013
    v.1.0.70
    - Lowered the new Player Model Resolution Polycount
    - Camera distance now based on Quality
    - Zombies are Slightly Faster
    v.1.0.69
    - Updated the player model
    - Fixed Player List Size
    - Fixed Player Names
    v.1.0.68
    - Fixed Final Scoreboard List Buttons
    1-24-2013
    v.1.0.67
    - Added Player Profiles
    - Added Vote Kick Vote IP Ban
    - Added Report Language Hacking
    - Chat Event UI adjustments
    1-23-2013
    v.1.0.65
    - Kick frozen AFK users after 10 mins
    - Weapon and distance now affect damage
    - Added zoom sensitivity option
    - Fixed the server list
    - Increased max size for hud buttons
    - Switching teams now suicides
    - Major Latency improvements
    1-22-2013
    v.1.0.64
    - Added Blood Option (Kindle Nook tablet requirement)
    v.1.0.63
    - Quality based adjustments.
     
    Last edited: Jan 27, 2013
  8. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    1-30-2013
    v.1.0.71
    - Player Profiles, voting, and reporting now available to everyone.
    - Clan Servers
    - Voice Chat for Clan Servers
    - Improved Movement lag
    - Fixed Menu Buttons pressing HUD buttons.
    - Fixed Frozen in Air bug (Pausing, Calling Pressing Home Button now Disconnect you from the server)
    - Fixed Per Server IP Ban
     
  9. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    1-30-2013
    v.1.0.73
    - Fixed looking upside down bug
    v.1.0.72
    - Moved to New Server version
     
  10. Gaming Zone FR

    Gaming Zone FR

    Joined:
    Jul 11, 2012
    Posts:
    43
    Last edited: Feb 2, 2013
  11. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
  12. Gaming Zone FR

    Gaming Zone FR

    Joined:
    Jul 11, 2012
    Posts:
    43
    i no have android, chrome, amazon and another thing with appstore ...

    i have only IE, firefox, opera, you have a webplayer of your game, why not use this potentiel ?

    And why i'm blocked like the screenshot ?
     
  13. Gamer'sHelmet

    Gamer'sHelmet

    Joined:
    Oct 24, 2012
    Posts:
    49
    i just saw the nook version of this app and im about to buy it, but can a nook app dev. tell me why nook games are more expensive than other than other device's apps

    -thanks great game vtw
     
  14. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    I hope to 1 day make it free on Nook Gamer's Helmet, but until i get "In App Transactions" this is the only way i will be able to pay the server hosting bills. I hope your ok with that, its only a dollar.
     
  15. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    Too many Hackers on webplayer "Gaming Zone FR", i am only 1 person, and i do not have the time or money to spend on hacker prevention beyond mobile. There are too many "Easy Hack" tools on pc
     
  16. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    2-2-2013
    v.1.0.78
    - Voice Chat and Clan Servers are now available to all.
    - Fixed Voice Chat audio.
    1-31-2013
    v.1.0.77
    - Added Ammo display
    - Fixed Pistol Shooting speed
    - Fixed Helicopters not letting you in
    - Fixed Soldier Animation if you exit a Vehicle
    - Fixed Soldier Animation bugs
    - Server Reporting Limits
    1-30-2013
    v.1.0.73
    - Fixed looking upside down bug
    - Moved to New Server version
    - Player Profiles, voting, and reporting now available to everyone.
    - Clan Servers
     
  17. Gaming Zone FR

    Gaming Zone FR

    Joined:
    Jul 11, 2012
    Posts:
    43
    the hacker will be win the rounf game ? or hacker cheat for have big money or another ? (i don't know your game because i can't play)
    Hum, do worry for him, it will be play alone, because the "nice" gamer quit the round game for play to another round with "nice" gamer ...
    But i d'ont know "easy hack" tools ... And this can help you for have a better game ... or to have tools that verify the anomaly gamer ...

    You are only person, like roka for rushteam
     
  18. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    The Clan Update is now Live!
    All users can now create clans.
    - 64 Player Limit Per Server - LIVE
    - Free Clan creation up to 200 players. - LIVE
    (Create, Invite, Kick, Accept, Online / Offline List)
    - Rebuilt Interface - LIVE
     
    Last edited: Feb 12, 2013
  19. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    2-12-2013
    v.1.0.83
    - Added Ping display to Server List and HUD
    - Join Current Server from Clan Member's profiles.
    - Easier Scoreboard display with Clan Tags.
     
  20. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    2-16-2013
    v.1.0.87
    - Added Clan Tag above players
    - Added Orange Clan indicators on top of players
    - Fixed your Clan Name Tag Display in Deploy List
    v.1.0.85
    - Promote / Demote clan members
    - Interface redesign for 320 x 240 phones
    - Fixed Coloring mistakes in the UI.

    Clan Ranks:
    "None", "Recruit", "Member", "Recruiter", "Moderator", "Administrator", "Leader", "Head", "Co-Founder", "Founder"
     
    Last edited: Feb 17, 2013
  21. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    2-21-2013
    v.1.0.89
    - Dedicated Voice Chat Servers are now available.

    Join voice chat servers any time, even without joining a game server.
     
  22. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    2-22-2013
    v.1.0.90
    - Added Volume controls for Voice, Sound Music.
    - Added Push To Talk next to the Jump button.
    - Join other player's Voice Servers from their profiles.
     
  23. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    2-22-2013
    v.1.0.92
    - Removed Reporting Abilities for Guests.
     
  24. Herpderp147

    Herpderp147

    Joined:
    Feb 25, 2013
    Posts:
    1
    Hey tripknotix! Any plans to port over to IOS?
     
  25. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    Yes i don't yet have a mac, but the ios developer account has been setup. i also have an ipad for testing. and the games native resolution is the same as iphone's before 5.

    so it should all work. since the lowest end targetted is 600mhz armv6 with 256mb of ram.

    We'll see soon enough.
     
  26. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    2-26-2013
    v.1.0.95
    - Clan Game Servers Rank and Voice Chat Servers Rank Promote and Demote added.
    - Optimized networking based on distance to players.
     
  27. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    2-28-2013
    v.1.0.96
    - Added Clan Names to redesigned Server List
     
  28. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    3-3-2013
    v.1.0.97
    - Clan Moderators can now Kick Clan Admins can now Ban on Clan Game Servers Clan Voice Servers. Server Creators are Immune can do both.
     
  29. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    3-7-2012
    v.1.0.98
    - Major Networking Improvements to reduce lag.
     
  30. Cyrus_Zei

    Cyrus_Zei

    Joined:
    Apr 24, 2011
    Posts:
    41
    will you release is as a pc game also ? or just for mobile ?
     
  31. Cyrus_Zei

    Cyrus_Zei

    Joined:
    Apr 24, 2011
    Posts:
    41
    will you release it to pc also and in what language ? C# or java ?
     
  32. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    English and PC only due to hackers.
     
  33. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    3-10-2013
    v.1.0.99
    - Added sorted Clan List.
    - Added Clan Profiles.
    - Added Apply to Clan Button
    - Added Applications List for easy Accept / Deny.
     
  34. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    3-14-2013
    v.1.1.00
    - Left side Touch Controls now snap to edge of screen.
    - Server list now sorted by Total Users in Server.
     
  35. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    3-21-2013
    v.1.1.01
    - Engine Update, Arm v6 devices no longer compatible. Required for upcoming Weapons System Update.
    - Performance and Text Font Improvements.
    - Temporary 48 players per server limit during networking adjustment period.
    - Server Ping corrections.
     
  36. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    4-20-2013
    v.1.1.04
    - New Rendering System based on visibility.
    - Added Special Effects for Highest Quality Levels.
    - Added Bump and Specular maps for Medium Quality and Higher.
    - Added Map Builder early test version.
    - AFK messages are now Limited to once per player.
    - Many server side fixes over the last month, more to come.


    Browser Map Builder: http://www.realdefinition.net/m/WebPlayer.html
    (The Test Version of the Map Builder is available for use in your browser)
     
  37. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    4-21-2013
    v.1.1.05
    - Added the ability to Add New Objects to the Map Builder.
    - Added Object List in the Map Builder.
     
  38. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    4-22-2013
    v.1.1.06
    - Additional Quality Settings have been added.
     
  39. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    4-23-2013
    v.1.1.07
    - Added Map Builder Servers List and Join Ability for upcoming COOP Map Building.
     
  40. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    4-25-2013
    v.1.1.09
    - Added Rim Lighting and No Lighting Shaders to characters.
     
  41. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    4-26-2013
    v.1.1.10
    - Added Reflection Map to The Docks floor.
    - Minor Bug Fixes.
     
  42. Mauri

    Mauri

    Joined:
    Dec 9, 2010
    Posts:
    2,665
    No offense, but wouldn't it be better if you collecting things for a big update instead of pushing out mini-updates over short-ranged days?
     
  43. Shigidy

    Shigidy

    Joined:
    Dec 14, 2011
    Posts:
    441
    So this will work the FPS Contructor, whenever this is uploaded to the asset store?
     
  44. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    Mauri, between users asking for more maps, more weapons, inventory, bug fixes, faster walking, better graphics...ect, unfortunately no, any big update i do, will not satisfy users asking for something if they dont see something new or updated as fast as possible.

    4-27-2013
    v.1.1.11
    - Map Builder: Joining Servers will now load the right Modify-able Map.
    - Map Builder: Moving new objects will now show their updated positions to all players.
     
  45. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    Yes i've been in contact with Jason_DB, the system does work, but it required a little more tweaking then i wanted, so im looking into simplifying just a few more things before the system can be deemed, "easily compatible" with FPS Constructor. Thats actually a different thread all together http://forum.unity3d.com/threads/166531-Announce-Mobile-MMO-FPS-Multiplayer-Kit

    still no word from Unity or Player.io on when I'll finally be able to re-submit it. It just gets denied until they've got their end worked out between eachother.
     
  46. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    4-28-2013
    v.1.1.12
    - Map Builder: Rotating objects will now show their updated rotations to everyone.
     
  47. Shigidy

    Shigidy

    Joined:
    Dec 14, 2011
    Posts:
    441
    Cool man, just a question does simplifying mean, smaller servers. Or will it still have the 100 survival servers? Thanks for the response
     
  48. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    Simplifying means, making the process of using FPS Constructor very simple to add. as there were several adjustments required to make it work. But again thats a topic for the other thread. This game really is a game on its own for the time being. Many Models used on the custom map builder will not be included as i would not own the rights to sell them.
     
  49. Shigidy

    Shigidy

    Joined:
    Dec 14, 2011
    Posts:
    441
  50. tripknotix

    tripknotix

    Joined:
    Apr 21, 2011
    Posts:
    744
    4-29-2013
    v.1.1.13
    - Map Builder: Added Object Movement Snapping.
    - Added better Reflective shader to flooring.