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Fractured State

Discussion in 'Works In Progress - Archive' started by KelsoMRK, Jun 26, 2012.

  1. KelsoMRK

    KelsoMRK

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    RavenOfCode likes this.
  2. KelsoMRK

    KelsoMRK

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    Here's a 10 minute gameplay video from this week's build. The AI is a little tough right now :)

     
  3. josehzz112

    josehzz112

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    Nice gameplay trailer. If I may I would like to add some suggestion.

    I think the sound effect of when you capture a building is too loud and it gets in the way of the other sound effects, maybe lowering the volume could help, and also the black space in the background doesn't look good on roads where no buildings are around, I recommend putting a smoke particle effect, a river or something other that can make that part more appealing.

    Overall great looking game, the mechanics and artstyle seens to be working together nicely. Keep it up!
     
  4. KelsoMRK

    KelsoMRK

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    Thanks for the feedback! Yeah some of our sound effects are out of balance. And we do have plans to do more with the background :)
     
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  5. KelsoMRK

    KelsoMRK

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    We were greenlit this evening! Thank you so much to everyone who voted for us! You're a classy group of folks.