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FPS Kit 3.0 [Multiplayer]

Discussion in 'Assets and Asset Store' started by NSdesignGames, Sep 15, 2015.

  1. NSdesignGames

    NSdesignGames

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    FPS Kit 3.0 is a template project for Unity 3D that allow developers create their own multiplayer FPS

    Store Link

    Here is a list of features included in this Kit:

    Advanced multiplayer system powered by Photon Cloud
    • Create, Browse and Join other rooms
    • In-game public chat and team chat
    • Scoreboard that sort players by kill count
    • Authoritative damage system: player HP protected against hacking
    • Two game modes included: TDM [Team Deathmatch] and FFA [Free For All]
    • All the player actions are synced over network (position, rotation, crouching, firing, reloading etc.)
    • Cash system: player get cash awards for each kill which they can use to buy new weapons
    Flexible weapon system
    • Add new weapons easily
    • Wide range of weapon types available: MachineGun, Pistol, Shotgun, SniperRifle and Knife
    • Important values are protected against hacking using obfuscation method
    • Support aiming down sights
    Character animation system
    • Based on Legacy animation system
    • Simple IK that will make character look up and down, should work with any rig
    • Add your own character model without any problems
    FPS Controller
    • Support crouching, running, walking, jumping, climbing ladders and sliding on sloped surfaces
    • Fall damage also included
    Options
    • Players can change in-game screen resolution and visual quality
    • Controls are also customisable and are stored in PlayerPrefs
    Mobile Support
    • The project include ready to use mobile controls and is optimized for mobile devices
      (To enable these cntrols simply switch Unity platform to Android, iOS or Windows Phone)
    WebGL Preview
    Android Preview

    Changelog:

    v1.3 (May 4, 2018)

    - Updated compatibility with Unity 2017.3.1f1

    v1.2 (October 8, 2017)

    - Updated compatibility with Unity 5.6
    - Minor bug fixes and improvements

    v1.1 (December 20, 2015)

    - Added mobile controls
    - Optimized performance on mobile devices
    - Updated Photon Cloud API
    - Updated compatibility with Unity 5.3
     
    Last edited: May 5, 2018
    Vasilkb and KingLlama like this.
  2. pushingpandas

    pushingpandas

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    OMG thats are awesome news! I can't wait.
     
    pinsrq and Vasilkb like this.
  3. zugsoft

    zugsoft

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    Great, I have your version 2, but also UFPS and RFPS, I am sure your version 3 will be awesome.
     
  4. Vasilkb

    Vasilkb

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    Hi,

    Can you tell us when it will be available please ?

    I really love your work!
     
  5. NSdesignGames

    NSdesignGames

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    Here is preview of what is already done. Since it's Unity Web Player, I suggest using Firefox or Internet Explorer to play it

    http://fpskit.com/uwb/

    To go to fullscreen, go to Options, select resolution you need and press Save

    NOTE: This preview does not represent final product as some stuff need to be done yet such as:

    - Adding another game mode (Free For All)
    - Adding better map
    - Finishing Options menu
    - Creating documentation and tutorials

    Once it done, FPS Kit 3.0 will be submitted to Asset Store.
    I think it will take around week to finish those things
     
    Vasilkb likes this.
  6. Vasilkb

    Vasilkb

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    NSdesignGames Thanks bro i spend around 10 hours testing it. Can you tell me does it support WebGL ?
     
  7. NSdesignGames

    NSdesignGames

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    Yes it will support WebGL, I will post previews for both Unity Web Player and WebGL after final release
     
  8. pushingpandas

    pushingpandas

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    ahhhh PLEASE RELASE!!!!!
     
  9. Vasilkb

    Vasilkb

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  10. NSdesignGames

    NSdesignGames

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    So FPS Kit 3.0 is basically ready, release is planned next week
    You can check product's website where you can find previews, tutorials etc.

    http://www.fpskit.com/

    If you find any bugs in preview build please let me know.
    Also you can review tutorial PDF's and if you find any typos feel free to report them aswell
     
    StephenFir and Vasilkb like this.
  11. Vasilkb

    Vasilkb

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    NSdesignGames


    Hi,

    We found strange bug few minutes ago. Some of the players looks like this when they join a room:

    http://imgur.com/gI6Yx0o

    This bug didnt occur in the previous version that you send to me.

    Also when you kill someone whos in the air his dead body stays in the air.

    When you walk back and shoot at the same time there is blood coming from your body.

    These are the things that looks disturbing at first look anything else is very good.
     
  12. NSdesignGames

    NSdesignGames

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    Preview demo was updated to version 1.9

    - Fixed bugs reported by Vasilkb
    - Improved recoil and bullet spread calculations

    Check it here: http://www.fpskit.com/preview/uwb

    If there is no more serious bugs, going to submit it to Asset Store in 1 - 2 days
     
    Vasilkb likes this.
  13. IndieAner3d

    IndieAner3d

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    Great Package ^o^

    Really great Fps-Kit you got there for us ^__^
    I was feeling right home once I play the demo *_*

    This Kit is one of the completed I saw/play for Unity right now... ;---)
    Everything works and seems complete, I would use it without editing... xD
    No lags or sluggish control, All works great together...! Without any bugs/errors.
    Really CS like. Awesome Work.
    I stay tuned ^^

    And last but not least,
    I was playing against an enemy on your Online demo... ^^
    When I try it couple of minutes ago and they was also nothing to criticize ;--)
    On the contrary it was really fun and smooth -_-
    even with my low end system -_-
    No lags and with working Chat ^^ Awesome ^^
    Again everything works and feel great.

    P.S. The only thing I had to do was to put the Mouse Control above 3.0... ;---p
     
    Vasilkb likes this.
  14. Justice0Juic3

    Justice0Juic3

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    Hello NSdesigngames,

    Great to see you again, as well as this new kit. Previously I thought you were saying something different.
    However, here are a few things I noticed after playing the preview:
    1. You could try to adjust the HeadBob script. So you can toggle on/off the X-axis or Y-axis or both toggled on, and switch between the Counter Strike-like movement and the FPS Kit 2.0-variant.
    2. Unfortunately I discovered that there is no aiming function anymore, which is very disappointing to me.
    3. There are no weapon layers yet, not a big deal
    4. Bug: Shotgun loads 2 shells when 5 rounds are shot.

    Ah well. That's it!
    I hope you'll read this reply, so you can improve things.

    Cya!
     
    Last edited: Sep 29, 2015
  15. NSdesignGames

    NSdesignGames

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    Hey,

    Thanks for feedback.

    1. I might consider adding more weapon swaying variations

    2. Aiming is definitely going to be added in next update, however instead of aiming down sights it will be camera aiming (kinda like current sniper rifle)

    EDIT: Actually I'm going to add both: camera only aim and ironsights + camera aim, developers will have option to select which one they prefer

    3. In my previous Kit, weapon layer had it's own camera to prevent models passing through walls, however it greatly reduced performance. Last time I tested it was in Unity 4, going to check if it was improved in Unity 5

    4. That's just how animation look, the way it works is you set time how long should it take weapon to reload then it plays reload animation during that time

    All the scripts are well commented so it will be easier to understand them and customize if needed

    P.S. FPS Kit 3.0 was submitted to Asset Store earlier today and is awaiting verification
     
    Last edited: Sep 29, 2015
  16. Justice0Juic3

    Justice0Juic3

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    @NSdesignGames , thank you for your reply.

    P.S. Do you think it would be possible to keep the Player's weapons (he bought) after getting killed as well? I would advise you to write something about this as an additional feature, like you did previously on the FPS Kit 2.0-post.
    (example: Adding points, CTF-like)
     
  17. NSdesignGames

    NSdesignGames

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    Keeping same weapon after re-spawning is actually really easy to do, you just need to comment one line of code.
    I am planning to create dedicated forum where developers will be able ask questions about FPS Kit, share their work etc.
     
    Justice0Juic3 likes this.
  18. Reiner

    Reiner

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    greate work! :)

    please add a flamethrower and i be happy
     
  19. Bioman75

    Bioman75

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    Can't wait for this to come out :)
     
  20. Bioman75

    Bioman75

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    But are the graphics going to get better?
     
  21. NSdesignGames

    NSdesignGames

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    One thing I can do in next update is to bake lightmaps along with light probes on example maps which will dramatically improve visual quality on them.

    However it's up to developers to add other stuff like realtime shadows, image effects, better models etc.
     
    Justice0Juic3 likes this.
  22. Bioman75

    Bioman75

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    ok :)
     
  23. programmrzinc

    programmrzinc

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    Will mecanim support become available in the near future?
     
  24. NSdesignGames

    NSdesignGames

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    Well I chose Legacy animation system because of its simplicity and it does not require any preparations, just assign animations and it's ready.

    But adding Mecanim support is something I considered aswell since it provide more flexible control and possibility to add new models without the need to animate them
     
    programmrzinc likes this.
  25. programmrzinc

    programmrzinc

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    Cool! I hope you do! Any news on a release date?
     
  26. NSdesignGames

    NSdesignGames

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    Well it's been almost 2 weeks since it was submitted to Asset Store.
    I guess bigger projects take longer to review, hope next week there will be some answer
     
  27. Vasilkb

    Vasilkb

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    Hi ,

    Can you give me some suggestions about running FPSkit2 on WebGL ?
     
  28. NSdesignGames

    NSdesignGames

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    Just to let everyone know, FPS Kit 3.0 was declined, so release will be delayed for 1 - 2 weeks.
    I will use this time not only to improve the project but also to add things I planned for next update, such as aiming etc.
    Sorry for inconvenience
     
  29. Justice0Juic3

    Justice0Juic3

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    Ok, I was thinking to check this topic for updates last night. But now I did.
    I understand the situation.

    Edit: What week do you think it will be available on the Asset store?
     
    Last edited: Oct 16, 2015
  30. NSdesignGames

    NSdesignGames

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    I will try to re-submit it as soon as possible.
    The goal is to release it before the end of this month
     
    Justice0Juic3 likes this.
  31. NSdesignGames

    NSdesignGames

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    New version is almost ready, planning to submit it this Monday.

    You can check it here: http://www.fpskit.com/preview/uwb

    List of changes:
    - Replaced all the models with better quality ones
    - Removed old testing maps and added new one
    - Added aiming

    Weapons will support 3 types of aiming: None, CameraOnly and CameraAndIronsights

    None - there wont be aiming available for this weapon
    CameraOnly - aims and shows fullscreen texture, suitable for sniper scopes
    CameraAndIronsights - classic aiming with ironsights
     
    Justice0Juic3 likes this.
  32. Justice0Juic3

    Justice0Juic3

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    Graphics really sweet.
    I like the three available options for toggling or disabling a.d.s.
    :p Just wondering, is one of the models made by BÜMSTRÜM? Because it looked like, in my opinion.
    Looking forward to see it available on the Asset store.

    Good job.
     
  33. NSdesignGames

    NSdesignGames

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    Actually yes, BÜMSTRÜM a.k.a. Mister D made soldier and weapon models
     
    Last edited: Oct 26, 2015
  34. Justice0Juic3

    Justice0Juic3

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    Still not there; available on the Asset store.

    I'm starting to get a bit impatient to be honest. :oops: Feels like waiting for something that never comes...
     
  35. NSdesignGames

    NSdesignGames

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    Sorry for that.
    Right after I submitted this Kit for the second time it was declined for absolutely unreasonable reason.
    After contacting Asset Store they said it was still in pending review queue and it will be reviewed shortly, it was around 5 days ago.
    If the answer will be negative I will post what was the reason, which made me almost unmotivated selling anything on Asset Store again.
    It doesn't mean FPS Kit 3.0 wont see release, it's just I will be looking for another ways to sell it (Either through my own site or another store).
     
    Last edited: Dec 10, 2015
    Justice0Juic3 likes this.
  36. programmrzinc

    programmrzinc

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    Ok, will the kit be upgradable from 2 to 3?
     
  37. NSdesignGames

    NSdesignGames

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    Well looks like FPS Kit 3.0 is not going to be released on Asset Store.

    The reason it was declined is because Asset Store consider this asset to be similar with another assets, it's applied mainly to 3D models.

    Publisher named BÜMSTRÜM, who made models for this Kit, also have weapon pack published on Asset Store.
    Those weapons have similar style but have different shape and texture.
    Of course models made by the same 3D artist will have similar style but apparently the rule here is that same style = same model.

    And that's ok, their store their rules.
    But I really don't have desire to replace models for the third time as I am not sure if it ever will be accepted even though all the code and models in this Kit are original

    So as previously stated I will be looking for different ways to release it.
    Not sure how soon it will be available but you can check my twitter where I will post once it released

    https://twitter.com/nsdesigngames

    Thanks

    Those have different structures, so version 3.0 is not compatible with 2.0
     
    Justice0Juic3 likes this.
  38. Mister-D

    Mister-D

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    thats just ridiculous from the asset store!
    im also having bad experiences with the asset store lately, it makes me think to stop selling stuff on it.
    have u heard about cleansourcecode? its also a store but not run by unity.
    anyway, i hope u find another way to sell the package.
     
    Justice0Juic3 likes this.
  39. RedEyeFox

    RedEyeFox

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    look at gumroad.com its the perfect way to sell fps kit with this, i buy mfps kit form the owner web page, he use the gumroad and its look a good way for you, and hass some cool options , when some one buy the kit, will be notify with email for updates + download link
     
  40. NSdesignGames

    NSdesignGames

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    Thanks for suggestions, going to check those stores
     
  41. Justice0Juic3

    Justice0Juic3

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    Still waiting.

    I bet for £1 that it has been declined, again.
    I'm starting to get worried. Not a big deal actually. But it doesn't make me feel happy. I recently finished my 3D models, three scenes and some sound effects. I'm planning to create a low poly-universe FPS, but the kit is missing. :(
     
  42. NSdesignGames

    NSdesignGames

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    It wasn't submitted anywhere yet.
    I am going to sell it through fpskit.com however I first need to install forum and PayPal features which will take around 1 - 2 weeks to implement
     
    Justice0Juic3 likes this.
  43. RedEyeFox

    RedEyeFox

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    Whats happening i can't take any more :D, its there any forum and paypal progress, and by the way, there has an bug with the (restart controls) some times work , some times not. and is there any way to get a copy earlier, i will pay 20% more than when is released.
     
  44. NSdesignGames

    NSdesignGames

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    I been working on new site this whole week, it's almost finished.
    It will be a mini store where I will feature all of my projects, it will be called NSDevStore (nsdevstore.com)
    Right now domain show blank page but I will try to release new site by the end of next week
     
  45. NSdesignGames

    NSdesignGames

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  46. IndieAner3d

    IndieAner3d

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    Thumbs Up ^_^
    I stay tuned
     
    RedEyeFox likes this.
  47. Justice0Juic3

    Justice0Juic3

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    I feel lonely without this kit. Hoping for release so badly :(
     
  48. NSdesignGames

    NSdesignGames

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    Justice0Juic3 likes this.
  49. NSdesignGames

    NSdesignGames

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  50. NSdesignGames

    NSdesignGames

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    New update for FPS Kit 3.0 has been released

    v1.1

    - Added mobile controls
    - Optimized performance on mobile devices
    - Updated Photon Cloud API
    - Updated compatibility with Unity 5.3

    http://nsdevstore.com/store?project=4265d7