Fire Pack on the Asset Store

Discussion in 'Assets and Asset Store' started by 3dDude, Jan 26, 2011.

  1. 3dDude

    3dDude

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    Hello guys!

    Here is a fire pack recently released on the asset store!

    Image:
    [​IMG]
    Last edited: Oct 27, 2011
    jasonmasoka likes this.
  2. JetSoap

    JetSoap

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    Nice work, It's Really Realistic, I Love the CampFire XD ,

    2 Thumbs Up. :D
  3. 3dDude

    3dDude

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    Thanks!
  4. Disati

    Disati

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    Very nice indeed.
  5. 3dDude

    3dDude

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    Thanks guys!
  6. Naison

    Naison

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    3ddude I have told you once but I will say it again, you truly make the best particles I have seen in unity. Your work is awesome for fire = ).
    That fire looks good enough to be used in a AAA game like RE5 = ). I would have to concur with 2 thumbs up.

    -Naison
  7. Sollthar

    Sollthar

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    That does indeed look fantastic!
  8. KillerScript

    KillerScript

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    how much it's cost?
  9. PhYc1aTr1st

    PhYc1aTr1st

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    its $25
  10. KillerScript

    KillerScript

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    How can i give you the money?
    "PayPal"?
    How you give me the Fires?
  11. PhYc1aTr1st

    PhYc1aTr1st

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    you can buy them on the asset store. all you have to do is register and buy it with either a paypal account or a credit card. it will then automatically import the package into your game and ready to use.
  12. 3dDude

    3dDude

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    Thank you!!!
  13. DiegoC

    DiegoC

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    Hi
    Is there any wbe player example or video example, please?

    Thanks in advance
  14. VIC20

    VIC20

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    by random I've set this video to favorites some days ago ;-)

  15. 3dDude

    3dDude

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    Hey guys,

    Just a little favor maybe?

    If anyone has bought it...
    It would be great to have some reviews!

    It would really mean a lot to me :D

    Edit:

    Just wanted to say, that video is really low quality.

    The fires look a lot different in unity ;)
    Last edited: Feb 3, 2011
  16. 3dDude

    3dDude

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  17. 3dDude

    3dDude

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    Bump one more time.
  18. 3dDude

    3dDude

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    Update posted!

    I changed the crapy screenShot on the Asset Store... Just took a picture at a bad moment I guess. ;)

    The campfire is changed to be a little smaller.
  19. Pirates

    Pirates

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    why dont i get it on the asset store cant find it?
  20. 3dDude

    3dDude

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    I am not really sure what you mean.... If you are having trouble finding it, you can just search "fire" without quotes. And it should be the first result. It is titled "Ian's fire pack"
  21. 3dDude

    3dDude

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  22. bradjensen68

    bradjensen68

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    To get to asset store: Open Unity, click on "window" chose "asset store". Or, open Unity in Windows, and then hit ctrl+9
  23. AnomalusUndrdog

    AnomalusUndrdog

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    Would be nice if the candle light can flutter like when there is wind
  24. MetaMythril

    MetaMythril

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    Really awesome, I'm looking forward to your Cloud Pack. :)
  25. Mauri

    Mauri

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    Nice release! :) I like it and i probably buy it soon.
  26. 3dDude

    3dDude

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  27. 3dFoin

    3dFoin

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    very nice fire :D it's a bit off when i see the youtube clip though, but still like it :D
  28. grayback

    grayback

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    I bought your pack recently and i like it alot. It gave me excellent ideas for making other types of fire.
    Thanks :)

    I'm also trying to create an electric arc with no success up to now.
    I'm going to check out your script.
  29. 3dDude

    3dDude

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    Fire pack is being updated as I speak. Performance enhancements, and slightly modified textures.

    Cheers all!
  30. bryantdrewjones

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    I just bought the fire pack off of the Asset Store, but it seems to be pretty broken (I'm using Unity 3.5). The prefabs are missing materials and scripts. And, most importantly for me, the Scale script throws this exception whenever I try to increase the scale of a particle system:

    UnassignedReferenceException: The variable particleEmitters of 'Scale' has not been assigned.
    You probably need to assign the particleEmitters variable of the Scale script in the inspector.
    Scale.UpdateScale () (at Assets/Art/Particles/Ian's Fire Pack/Scripts/Scale.js:55)
    ScaleEditor.OnInspectorGUI () (at Assets/Art/Particles/Ian's Fire Pack/Scripts/Editor/ScaleEditor.cs:12)
    UnityEditor.InspectorWindow.DrawEditors (Boolean isRepaintEvent, UnityEditor.Editor[] editors, Boolean eyeDropperDirty)
    UnityEditor.InspectorWindow.OnGUI ()
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)

    Any idea how to fix it? :-/
  31. bryantdrewjones

    bryantdrewjones

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    Solved :) I just had to drag all of the child nodes onto the Scale script in the root node. Sorry for the spam :)
  32. SRoland

    SRoland

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    Nice, keep up the great work.
  33. shwa

    shwa

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    Hi,
    Just bought this and running it on Unity 3.4.2 free version.
    Fire looks great.

    However, the scale function isn't working for me, or I'm not doing it properly.
    I change the scale amount, hit update scale, but the size does not change.

    I tried doing what bdjones suggested, but am unable to drag the child notes onto the script.

    Any ideas?
  34. Hassan Adam

    Hassan Adam

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    How to download these fire packs i m new to it
  35. nm8shun

    nm8shun

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    The fire pack doesn't work with iOS?
  36. jasonmasoka

    jasonmasoka

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    how can i get the fire pack