Discussion in 'Assets and Asset Store' started by 3dDude, Jan 26, 2011.
Here is a fire pack recently released on the asset store!
Nice work, It's Really Realistic, I Love the CampFire XD ,
2 Thumbs Up.
Very nice indeed.
3ddude I have told you once but I will say it again, you truly make the best particles I have seen in unity. Your work is awesome for fire = ).
That fire looks good enough to be used in a AAA game like RE5 = ). I would have to concur with 2 thumbs up.
That does indeed look fantastic!
how much it's cost?
How can i give you the money?
How you give me the Fires?
you can buy them on the asset store. all you have to do is register and buy it with either a paypal account or a credit card. it will then automatically import the package into your game and ready to use.
Is there any wbe player example or video example, please?
Thanks in advance
by random I've set this video to favorites some days ago ;-)
Just a little favor maybe?
If anyone has bought it...
It would be great to have some reviews!
It would really mean a lot to me
Just wanted to say, that video is really low quality.
The fires look a lot different in unity
Bump one more time.
I changed the crapy screenShot on the Asset Store... Just took a picture at a bad moment I guess.
The campfire is changed to be a little smaller.
why dont i get it on the asset store cant find it?
I am not really sure what you mean.... If you are having trouble finding it, you can just search "fire" without quotes. And it should be the first result. It is titled "Ian's fire pack"
For anyone interested here is the direct link thanks to 3.2!
The banner got a little cut off but it doesn't matter
To get to asset store: Open Unity, click on "window" chose "asset store". Or, open Unity in Windows, and then hit ctrl+9
Would be nice if the candle light can flutter like when there is wind
Really awesome, I'm looking forward to your Cloud Pack.
Nice release! I like it and i probably buy it soon.
very nice fire it's a bit off when i see the youtube clip though, but still like it
I bought your pack recently and i like it alot. It gave me excellent ideas for making other types of fire.
I'm also trying to create an electric arc with no success up to now.
I'm going to check out your script.
Fire pack is being updated as I speak. Performance enhancements, and slightly modified textures.
I just bought the fire pack off of the Asset Store, but it seems to be pretty broken (I'm using Unity 3.5). The prefabs are missing materials and scripts. And, most importantly for me, the Scale script throws this exception whenever I try to increase the scale of a particle system:
UnassignedReferenceException: The variable particleEmitters of 'Scale' has not been assigned.
You probably need to assign the particleEmitters variable of the Scale script in the inspector.
Scale.UpdateScale () (at Assets/Art/Particles/Ian's Fire Pack/Scripts/Scale.js:55)
ScaleEditor.OnInspectorGUI () (at Assets/Art/Particles/Ian's Fire Pack/Scripts/Editor/ScaleEditor.cs:12)
UnityEditor.InspectorWindow.DrawEditors (Boolean isRepaintEvent, UnityEditor.Editor editors, Boolean eyeDropperDirty)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object parameters, System.Globalization.CultureInfo culture)
Any idea how to fix it? :-/
Solved I just had to drag all of the child nodes onto the Scale script in the root node. Sorry for the spam
Nice, keep up the great work.
Just bought this and running it on Unity 3.4.2 free version.
Fire looks great.
However, the scale function isn't working for me, or I'm not doing it properly.
I change the scale amount, hit update scale, but the size does not change.
I tried doing what bdjones suggested, but am unable to drag the child notes onto the script.
How to download these fire packs i m new to it
The fire pack doesn't work with iOS?
how can i get the fire pack