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Experiment: Light Probulator

Discussion in 'Made With Unity' started by Wahooney, Apr 22, 2015.

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Would you find this useful?

  1. YES!

    6 vote(s)
    85.7%
  2. No, Unity's editor is fine for me.

    0 vote(s)
    0.0%
  3. I don't use light probes.

    1 vote(s)
    14.3%
  4. Hmmm, I guess.

    0 vote(s)
    0.0%
  1. Wahooney

    Wahooney

    Joined:
    Mar 8, 2010
    Posts:
    281
    Hi all,

    I whipped up this experiement for creating light probe setups quickly (Unity's probe editing tools are seriously limited, but at least they made it easy to edit!)


    The system allows you to create hundreds or even thousands of probes quickly by setting up volumes that add or remove probes. At the moment it's limited to boxes and spheres, I'll be adding points and cylinders soon. If there is enough interest I'll make it easier and more consistent to use and release it to the asset store.

    I hope to hear from y'all!
     
    Reanimate_L, WPCJack and carking1996 like this.
  2. Reanimate_L

    Reanimate_L

    Joined:
    Oct 10, 2009
    Posts:
    2,788
    hei this is interesting, currently i'm still using the old lightprobe helper to fill an area with lightprobe