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error with webgl game after download was done! Then white screen!

Discussion in 'Web' started by samshosho, Mar 14, 2015.

  1. samshosho

    samshosho

    Joined:
    Apr 12, 2010
    Posts:
    370
    Player not loaded yet.
    index.html:33 run() called, but dependencies remain, so not running
    index.html:29 144
    index.html:33 144
    UnityConfig.js:74 Invoking error handler due to
    Uncaught abort() at Error
    at jsStackTrace (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:1:19000)
    at stackTrace (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:1:19183)
    at abort (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:110:77336)
    at Array.TBo (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:101:95623)
    at jdo (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:29:945555)
    at gdo (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:29:945261)
    at Lco (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:29:937211)
    at odo (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:29:947644)
    at __ATINIT__.push.func (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:1:26449)
    at callRuntimeCallbacks (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:1:21373)
    If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
    Release/SpaceGuardian-TheBeggining.js:110 Uncaught abort() at Error
    at jsStackTrace (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:1:19000)
    at stackTrace (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:1:19183)
    at abort (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:110:77336)
    at Array.TBo (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:101:95623)
    at jdo (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:29:945555)
    at gdo (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:29:945261)
    at Lco (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:29:937211)
    at odo (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:29:947644)
    at __ATINIT__.push.func (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:1:26449)
    at callRuntimeCallbacks (http://MySite.com/Release/SpaceGuardian-TheBeggining.js:1:21373)
    If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
     
  2. jonas-echterhoff

    jonas-echterhoff

    Unity Technologies

    Joined:
    Aug 18, 2005
    Posts:
    1,666
    Make a development build - then you can see a proper stack trace which may give us more information.
     
  3. samshosho

    samshosho

    Joined:
    Apr 12, 2010
    Posts:
    370
    Okay i will do and let you know :)
     
  4. samshosho

    samshosho

    Joined:
    Apr 12, 2010
    Posts:
    370
    hmmmm, just made the development build and put it on the web site, and this time it's working!
    Any explanation? and is there any harm in leaving this build on the web site, knowing that anonymous users will access it to play the game.
     
  5. Denisa Florina

    Denisa Florina

    Joined:
    Sep 11, 2014
    Posts:
    2
    Hey! I have the same issue. And i made a development build and i put it on the web site, but it`s not working. Can you help me please?
    An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
    uncaught exception: abort() at jsStackTrace@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:19000
    stackTrace@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:19183
    abort@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:158:82920
    _dlopen@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:144767
    VO@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:109:431008
    Tvq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:985991
    invoke_ii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:347807
    hU@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:109:561179
    zGj@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:81:996867
    Tsq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:966408
    invoke_iiiiiii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:316784
    D_l@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:45:543119
    lwq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:988557
    invoke_iiii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:351701
    E_l@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:45:545018
    vvq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:983466
    invoke_iii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:343475
    ccg@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:69:180181
    vvq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:983466
    invoke_iii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:343475
    bcg@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:69:179727
    vvq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:983466
    invoke_iii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:343475
    qag@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:69:115811
    Quq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:979081
    invoke_vii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:336927
    lag@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:69:111903
    Quq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:979081
    invoke_vii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:336927
    I9f@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:69:96838
    vvq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:983466
    invoke_iii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:343475
    qUf@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:125:85780
    vvq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:983466
    invoke_iii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:343475
    Yfg@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:69:384164
    dPn@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:13:843268
    lwq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:988557
    invoke_iiii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:351701
    YU@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:109:598417
    Ow@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:109:86951
    pLc@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:41:866985
    nBd@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:85:903875
    mzd@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:85:820695
    ozd@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:85:825899
    Vyd@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:85:810942
    MEc@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:41:623116
    Quq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:979081
    invoke_vii@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:336927
    mfd@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:77:1058240
    VDf@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:65:652816
    Ivq@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:137:984883
    Runtime.dynCall@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:5185
    Browser_mainLoop_runner/<@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:232085
    Browser.mainLoop.runIter@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:147617
    Browser_mainLoop_runner@http://www.evlppy.com/public/mobile-games/parking-usa/webGL/Release/Builds.js:1:231981
     
  6. jonas-echterhoff

    jonas-echterhoff

    Unity Technologies

    Joined:
    Aug 18, 2005
    Posts:
    1,666
    That does not look like the stack trace of a development build (note how the pathname says "Release").
     
  7. Denisa Florina

    Denisa Florina

    Joined:
    Sep 11, 2014
    Posts:
    2
    Thanks for your replay. And what should i do to not appear Release there? I checked development build. And if it`s not checked i have the same probleme.
     
  8. airsickness

    airsickness

    Joined:
    Sep 3, 2014
    Posts:
    4
    I was facing a generic abort error. I was able to fix this by doing a build with data caching turned off. Plus when its turned off the progress loading works again.
     
  9. Unityguru1

    Unityguru1

    Joined:
    Dec 20, 2013
    Posts:
    2
    I am trying to embed the WebGL version of a game into an existing Java web application. I am bringing up the Unity piece in a new window (i.e. window.open()) and when I do I continually get the following error message:
    An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
    uncaught exception: incorrect header check

    What normally causes this type of error?