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Error making dynamic terrain

Discussion in 'Editor & General Support' started by vegenarie, Jul 17, 2012.

  1. vegenarie

    vegenarie

    Joined:
    Jan 5, 2011
    Posts:
    287
    I am making a script for dynamic terrains and i got this error, before or after launching the application "count <= std::numeric_limits<UInt16>::max() UnityEditor.DockArea:OnGUI() " "c:/buildagent/work/.../runtime/exportgenerated/editor/terrains.cs at line :1038". I think it happened after installed the Terrain Tookit, before worked fine, or at least i didnt realize the error before.
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    Try resetting your Unity layout.

    --Eric
     
  3. vegenarie

    vegenarie

    Joined:
    Jan 5, 2011
    Posts:
    287
    I solved it, i had too many meshes.