Hi, today I had to download a / the latest XCode-Version due to the iOS 7.1 Update of my iPhone. Unfortunately an error is thrown during compiling. (It does NOT stop compiling though) Is this a known error or is this a bug? Code (csharp): GenerateDSYMFile Code (csharp): error: invalid abbreviation code [114] for DIE at 0x00001408 in '/Users/***/Library/Developer/Xcode/DerivedData/Unity-iPhone-egxnjjcvhivqyubmmmfosuucjzsj/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Assembly-CSharp.dll.o'
+1 to this. My device is an iPad mini IOS 7.1. I have found another guy experiencing the same problem here. I'll keep on looking for a solution. Will come back if I find it. Regards, Aernarion
I am having the same issues. After updating to XCode 5.1, Unity can't open the project automatically in XCode after a "Build and Run". After manually opening the project in XCode and trying to build, I too get the dsymutil error. To get rid of the error, I went to "Build Settings"->"Debug Information Format" and set it to DWARF. I don't know what the implications are, but I believe it's for debug only. Another thing I noticed when updating to XCode 5.1, in the "Capabilities" section, there are a couple of X's for the Game Center section, but that was easily repaired through the wizard.
Thanks for posting this fix. Someone else posted your solution to stackoverflow with a helpful screenshot.
Well, I just tried compiling without dsym and I got a stack trace. The magic combination is to have script debugging enabled, slow and safe in the player settings, and don't use dsym. Then run from xcode and you can get a stack trace inside the output window.