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[ENVIRONMENT] Forest Showcase skills example using Unity5

Discussion in 'Made With Unity' started by AlanMattano, Jun 15, 2016.

  1. AlanMattano

    AlanMattano

    Joined:
    Aug 22, 2013
    Posts:
    1,501
    Pinamar Forest Dream YouTube Video Link

    Screenshots 07 HD 2.jpg
    HD screenshot.

    I can't keep calm i'm getting married this year! This scene was made in a weekend.
    It was made using Unity5 realtime rendering and recorded in editor play mode. I was not able to make the build (only a Development Build). I do not know how to debug the problem. Speedtrees. Dx11 Tasselation displacement and sun shaft from asset store. Probably I was able to do this in Unity4 as well.

    I didn't have time to make a detail mask shader that works with displicente. I need a Shaderforge example.
     
    Last edited: Jun 15, 2016
  2. AlanMattano

    AlanMattano

    Joined:
    Aug 22, 2013
    Posts:
    1,501
    Update Vr n° 8:
    Screenshots-08-HD-1.jpg
     
    Gametyme likes this.
  3. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    It looks good, only problem that sort of ruins the image is (to me). The greens on the trees to the left don't feel like they match the rest of the environment. This of course is just my opinion.

    I just think they look too green. Normally (at least where I live) green leaves are quite on the darker green side. Or more of a light olive color. But super bright green no.

    Not sure if trees around the world have super bright green, I couldn't say. But aside from that, looks good man.
     
    AlanMattano likes this.