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Energy - Augmented Reality Music Visualizer (iOS)

Discussion in 'Made With Unity' started by EnergyARMV, Jun 14, 2014.

  1. EnergyARMV

    EnergyARMV

    Joined:
    May 1, 2014
    Posts:
    8
    Hi,

    Energy - Augmented Reality Music Visualizer is built in Unity for iOS. Simply pick your favorite song on your iPod and watch the visualizer go to the beat of the tune. Share your Energy with your friends and family through Facebook, Twitter, E-mail, Text. It's Your Music, Your Environment, Your Energy.

    Energy is built with Everyplay so as you are viewing your world, listening to the music, and watching the effects everything is being recorded and can be shared.

    The application is FREE and can be found at the link below. (Only works on iPhone5 or equivalent and higher for now)

    https://itunes.apple.com/us/app/energy-augmented-reality-music/id879264932?mt=8

    This is a capture I took of the Sears Tower in Chicago using the app so you can see it in action. I am excited to see what people capture around the world and what they share.

    https://everyplay.com/videos/5578494

    Promo screenshot below


     
  2. EnergyARMV

    EnergyARMV

    Joined:
    May 1, 2014
    Posts:
    8
    Last edited: Jun 15, 2014
  3. EnergyARMV

    EnergyARMV

    Joined:
    May 1, 2014
    Posts:
    8
  4. benjaminoutram

    benjaminoutram

    Joined:
    Nov 10, 2014
    Posts:
    20
    Very cool! I like it. May I ask how you access the music library on the iphone from Unity, and how you use the music as an AudioSource for analysis? I presume you are able to get the audio from the iphone music library into Unity's AudioSource.GetSpectrumData?