Hey guys I am working on a simple editor. Whenever i close my editor window all the data gets lost, i want to have an easy of saving it.
EditorPrefs; they work the same way as PlayerPrefs if you've used them before: http://docs.unity3d.com/ScriptReference/EditorPrefs.html
Well i did figure it out but it was abit more then that http://blogs.unity3d.com/2012/10/25/unity-serialization/
If you need the data purely in the editor: https://docs.unity3d.com/2020.1/Documentation/ScriptReference/ScriptableSingleton_1.html