Hi, I'm trying to access whats making my game file so large, its around 1.3 gb. I click the editor log on the top right of the console but I'm not shown any info on size stattistics. How do I see this stuff? Here's what shows up. Code (CSharp): Built from '5.0/release' branch; Version is '5.0.1f1 (5a2e8fe35a68) revision 5910159'; Using compiler version '160040219' BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1 Initialize mono Mono path[0] = 'E:/Programs/Unity 5/Editor/Data/Managed' Mono path[1] = 'E:/Programs/Unity 5/Editor/Data/Mono/lib/mono/2.0' Mono path[2] = 'E:/Programs/Unity 5/Editor/Data/UnityScript' Mono config path = 'E:/Programs/Unity 5/Editor/Data/Mono/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y IsTimeToCheckForNewEditor: Update time 1432805906 current 1432812389 E:/My Work/my games/Unity 5/TYD Unity Project Loading GUID <-> Path mappings...0.005886 seconds Loading Asset Database...0.012058 seconds AssetDatabase consistency checks...0.345276 seconds Initialize engine version: 5.0.1f1 (5a2e8fe35a68) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1333] Renderer: AMD Radeon HD 6900 Series Vendor: ATI VRAM: 1008 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Refreshing native plugins compatible for Editor in 0.90 ms, found 0 plugins. Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll (this message is harmless) Initializing Unity.PackageManager (PackageManager) v5.0.1 for Unity v5.0.1f1 Setting Android v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer Setting BlackBerry v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer Setting iOS v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport Setting StandaloneLinux v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport Setting StandaloneOSXIntel v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport Setting WSAPlayer v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport Setting WebGL v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport Setting StandaloneWindows v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting WP8Player v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support Setting GUISystem v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem Setting IL2CPP v0.10.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\il2cpp Registering custom dll's ... Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.015339 seconds. Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins. Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Mono: successfully reloaded assembly - Completed reload, in 1.401 seconds Registering platform support modules: Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless) Registered platform support modules in: 0.1082884s. Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for WebGL target not found Native extension for BlackBerry target not found Load native extension module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll Load native extension module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll Load native extension module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll Native extension for Android target not found Validating Project structure ... 0.007778 seconds. Downloading http://update.unity3d.com/5.0/ivy.xml to C:\Users\Jack\AppData\Local\Temp\unity\cf3dbd53-40a2-4edc-9d4e-413068c24b64\ivy.xml Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.027710 seconds Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 63.252174 ms] Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins. ----- Total AssetImport time: 0.120946s, AssetImport time: 0.099526s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Task failed: Verifier Task Opening scene 'Assets/Main.unity' Unloading 127 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.19 GB. System memory in use after: 1.19 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2576. Total: 2.781498 ms (FindLiveObjects: 0.306723 ms CreateObjectMapping: 0.069859 ms MarkObjects: 2.384526 ms DeleteObjects: 0.019188 ms) Load scene 'Assets/Main.unity' time: 10111.561523 ms <RI> Initializing input. <RI> Input initialized. EditorUpdateCheck: Response {updateinterval: '3600'} updateurl = interval = 3600 Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/Jack/AppData/LocalLow/Unity/Caches/GiCache' Setting up 2 worker threads for Enlighten. Thread -> id: 1980 -> priority: 1 Thread -> id: 185c -> priority: 1 Unloading 267 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.24 GB. System memory in use after: 1.24 GB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 4043. Total: 5.858326 ms (FindLiveObjects: 0.504909 ms CreateObjectMapping: 0.077355 ms MarkObjects: 5.239782 ms DeleteObjects: 0.035379 ms) TrimDiskCacheJob: Current cache size 9885mb Packing sprites: - Skipping packing - Sprite Packer is off. Reloading assemblies for play mode. Begin MonoManager ReloadAssembly Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless) Registering custom dll's ... Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.015455 seconds. Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Initializing Unity.PackageManager (PackageManager) v5.0.1 for Unity v5.0.1f1 Setting Android v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer Setting BlackBerry v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer Setting iOS v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport Setting StandaloneLinux v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport Setting StandaloneOSXIntel v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport Setting WSAPlayer v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport Setting WebGL v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport Setting StandaloneWindows v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting WP8Player v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support Setting GUISystem v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem Setting IL2CPP v0.10.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\il2cpp Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins. Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. ----- Total AssetImport time: 0.032299s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Mono: successfully reloaded assembly - Completed reload, in 1.483 seconds Registering platform support modules: Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Registered platform support modules in: 0.0594614s. Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for WebGL target not found Native extension for BlackBerry target not found Native extension for Android target not found Load scene 'Temp/__EditModeScene' time: 84.752197 ms Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.032120 seconds (Nothing changed) Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.028234 seconds (Nothing changed) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.37 GB. System memory in use after: 1.37 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3960. Total: 4.642526 ms (FindLiveObjects: 0.429652 ms CreateObjectMapping: 0.075856 ms MarkObjects: 4.119327 ms DeleteObjects: 0.016190 ms) Load scene 'Temp/__EditModeScene' time: 77.530251 ms Packing sprites: - Skipping packing - Sprite Packer is off. Reloading assemblies for play mode. Begin MonoManager ReloadAssembly Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless) Registering custom dll's ... Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.015066 seconds. Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain Non platform assembly: E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading E:\My Work\my games\Unity 5\TYD Unity Project\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless) Loading E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Initializing Unity.PackageManager (PackageManager) v5.0.1 for Unity v5.0.1f1 Setting Android v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\androidplayer Setting BlackBerry v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\blackberryplayer Setting iOS v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport Setting StandaloneLinux v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport Setting StandaloneOSXIntel v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport Setting WSAPlayer v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\metrosupport Setting WebGL v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\webglsupport Setting StandaloneWindows v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting WP8Player v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\PlaybackEngines\wp8support Setting GUISystem v5.0.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem Setting IL2CPP v0.10.1 for Unity v5.0.1f1 to E:\Programs\Unity 5\Editor\Data\il2cpp Refreshing native plugins compatible for Editor in 0.10 ms, found 0 plugins. Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.033330s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Mono: successfully reloaded assembly - Completed reload, in 1.313 seconds Registering platform support modules: Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: E:\Programs\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Registered platform support modules in: 0.048507s. Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for WebGL target not found Native extension for BlackBerry target not found Native extension for Android target not found Load scene 'Temp/__EditModeScene' time: 83.946854 ms Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.007578 seconds (Nothing changed) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.37 GB. System memory in use after: 1.37 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3999. Total: 4.913570 ms (FindLiveObjects: 0.482422 ms CreateObjectMapping: 0.076755 ms MarkObjects: 4.332504 ms DeleteObjects: 0.020688 ms) Load scene 'Temp/__EditModeScene' time: 76.182831 ms Updating Assets/Prefabs/sculpture 1.prefab - GUID: 99fd2d398a33a7048b90fd43594bb381... ----- Compute hash for Assets/Prefabs/sculpture 1.prefab. done. [Time: 184.044510 ms] Refreshing native plugins compatible for Editor in 0.95 ms, found 0 plugins. ----- Total AssetImport time: 0.311525s, AssetImport time: 0.067160s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Hashing assets ... 0.016222 seconds Updating Assets/Prefabs/sculpture 1.prefab - GUID: 99fd2d398a33a7048b90fd43594bb381... done. [Time: 18.643862 ms] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.083986s, AssetImport time: 0.044023s, Asset hashing: 0.016405s [4.2 KB, 0.251537 mb/s] Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. ----- Total AssetImport time: 0.384833s, AssetImport time: 0.060108s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.086853s, AssetImport time: 0.030573s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Updating Assets/Prefabs/sculpture.prefab - GUID: 7facc7a9107e9ba42834849a7bf86e0d... ----- Compute hash for Assets/Prefabs/sculpture.prefab. done. [Time: 10.591700 ms] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.093544s, AssetImport time: 0.025389s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Hashing assets ... 0.000504 seconds Updating Assets/Prefabs/sculpture.prefab - GUID: 7facc7a9107e9ba42834849a7bf86e0d... done. [Time: 10.679850 ms] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.054243s, AssetImport time: 0.036807s, Asset hashing: 0.000689s [4.2 KB, 5.989160 mb/s] Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. ----- Total AssetImport time: 0.163794s, AssetImport time: 0.058386s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.093713s, AssetImport time: 0.031046s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Updating Assets/Prefabs/Bench.prefab - GUID: edeec01a065c2834a8786e720eefacb6... ----- Compute hash for Assets/Prefabs/Bench.prefab. done. [Time: 26.322439 ms] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.093292s, AssetImport time: 0.024494s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Hashing assets ... 0.000493 seconds Updating Assets/Prefabs/Bench.prefab - GUID: edeec01a065c2834a8786e720eefacb6... done. [Time: 10.739514 ms] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.065948s, AssetImport time: 0.036234s, Asset hashing: 0.000700s [4.2 KB, 5.894261 mb/s] Updating Assets/Prefabs/prelight.prefab - GUID: 8bb9291726809fd4cb7b46af3b7f2287... ----- Compute hash for Assets/Prefabs/prelight.prefab. done. [Time: 8.450333 ms] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.076272s, AssetImport time: 0.024814s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Hashing assets ... 0.000462 seconds Updating Assets/Prefabs/prelight.prefab - GUID: 8bb9291726809fd4cb7b46af3b7f2287... done. [Time: 16.459620 ms] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.062094s, AssetImport time: 0.041872s, Asset hashing: 0.000626s [4.2 KB, 6.594681 mb/s] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.108016s, AssetImport time: 0.030539s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. ----- Total AssetImport time: 0.174002s, AssetImport time: 0.061140s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.084551s, AssetImport time: 0.025128s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.072822s, AssetImport time: 0.025047s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. ----- Total AssetImport time: 0.112691s, AssetImport time: 0.052832s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. ----- Total AssetImport time: 0.140342s, AssetImport time: 0.069119s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.089024s, AssetImport time: 0.025932s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. ----- Total AssetImport time: 0.071125s, AssetImport time: 0.026165s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. ----- Total AssetImport time: 0.134285s, AssetImport time: 0.059768s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins.