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Easy Build System V4 - Modular Building System

Discussion in 'Assets and Asset Store' started by AdsCryptoz, Nov 5, 2015.

?

Next functionality to add to Easy Build System ?

  1. Android Compatibility

  2. Third Person Controller Compatibility

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  1. AdsCryptoz

    AdsCryptoz

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    Easy Build System

    If you have any questions or issues, do not hesitate to contact us via below links.

    Support Form: here (fast response).
    Community Discord: here.
     
    Last edited: Dec 3, 2022
  2. ThemSellech

    ThemSellech

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    Hi,
    The V2 comes out when :) ?
     
  3. LaneFox

    LaneFox

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    Looks nice, would love to tinker around with it some time soon.
     
  4. digiross

    digiross

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    This looks interesting, will keep my eye on it
     
  5. gameDevi

    gameDevi

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    Just purchased now! :)

    fantastic price for this product.
     
  6. Der_Kevin

    Der_Kevin

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    Looks good and easie.
    Most problems with these building systems are flosting parts. What happen to the roof if you erase all pillars?
     
    Last edited: Nov 17, 2015
  7. MythicalCity

    MythicalCity

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    Hi, would this work with physics so that components affect each other as you build something and could be connected to each other with joints? so if I attach something too heavy on one side of a pillar the pillar will fall over?
     
  8. Der_Kevin

    Der_Kevin

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    Does it also work with a third person controller?
     
    AdsCryptoz and jonfinlay like this.
  9. jonfinlay

    jonfinlay

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    I was just about to ask the same question as Der, I plan on buying Motion Controller in the near future, so hoping they'll work together.
     
    AdsCryptoz likes this.
  10. llJIMBOBll

    llJIMBOBll

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    nice, ill watch this thread for v2 :D
     
    AdsCryptoz likes this.
  11. jonfinlay

    jonfinlay

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    I may buy this later today, but will it definitely be able to work in third person from the next update? I've never seen a game which allows you to build in third person, it would certainly be original.
     
    AdsCryptoz likes this.
  12. Der_Kevin

    Der_Kevin

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    Dude, please... Dont write bump all the time! I mean, i follow/watch this thread cause iam interested in your stuff. But everytime you write bump i get a notification which forces me to now unfollow your stuff
     
  13. LaneFox

    LaneFox

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    Also watching thread - don't sweat it though - just bump when you have something to show us, like a new trailer, or a tutorial, or an update was uploaded, or answering a question, you know just something we may want to be alerted about, etc.. :)
     
    AdsCryptoz likes this.
  14. llJIMBOBll

    llJIMBOBll

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    Hi, How can I instigate a prefab using a ui button. Without using mouse scrollwheel just by pressing a button it will spawn that prefab. Thanx Jimbob
     
  15. RealAspireGames

    RealAspireGames

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    Hello!
    First off I love the asset, however I am having a major issue with collision. It seems when the player wants to shoot outside of the window the bullet is stopped by some sort of collision. I noticed by changing the the prefab layer to ignore raycast this solves the problem. But I can not have this, then players can shoot through the walls and doors with no collision detection. Please help!

    -Thank you
     
  16. Hoarmurath

    Hoarmurath

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    is it possible to change the location of pillar so they dont stick out of the foundation
     
  17. Hoarmurath

    Hoarmurath

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    are wall and pillars that dont need foundation possible?
     
  18. AdsCryptoz

    AdsCryptoz

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    Easy Build System (2.0) is now available on Asset Store.
    The update is free for those who have already purchased.

    If you have questions/problems, you can contact me on my devblog or on ur forum.

    DevBlog : Here
    Forum : Here
     
    llJIMBOBll and julianr like this.
  19. julianr

    julianr

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    Looks great. Congrats on the release. Looking forward to trying this one out. How does the Inventory Pro integration work, take items from the inventory itself, or do you equip the items into Easy Build System first?
     
  20. julianr

    julianr

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    Great thanks. Does it support networking, or any plans on supporting it in the near future?
     
  21. AdsCryptoz

    AdsCryptoz

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    Yes,
    Surely for the next release, I hesitate between photon or unet.
     
    julianr likes this.
  22. julianr

    julianr

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    unet and forge networking would be my choice, but photon is good too but limited. I prefer being in control of my own servers.
     
  23. AdsCryptoz

    AdsCryptoz

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    It's true, nothing better than authoritative server, I never used Forge Networking, i think going to unet for the network integration.
     
    julianr likes this.
  24. digiross

    digiross

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    Sounds great! This asset will be perfect for my idea. Planning on getting this asset in the real near future. Kid aggro will be the death of me. LOL
     
    julianr likes this.
  25. AdsCryptoz

    AdsCryptoz

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    Here is a little tutorial for the peoples who hope integrate Easy Build System in a project UFPS.

     
    Last edited: Oct 20, 2016
    llJIMBOBll likes this.
  26. AdsCryptoz

    AdsCryptoz

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    Tutorial for the peoples, who want create their own items with integration Inventory Pro (2.5).

     
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  27. AdsCryptoz

    AdsCryptoz

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    llJIMBOBll and julianr like this.
  28. julianr

    julianr

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    Nice work! Thanks for the update!! :)
     
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  29. AdsCryptoz

    AdsCryptoz

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    All the people who have the problem (extension method must be defined in a non-generic static class).
    The fix of this problem is Here

    The next project release will be done on the 5.5 to avoid this kind of problem.
     
  30. MrIconic

    MrIconic

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    Happened to come across the thread for Ebs.

    Why is this not linked on the asset page?
     
  31. AdsCryptoz

    AdsCryptoz

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    It is true that it is quite difficult to find the thread of the project, it will be added to the next update :)
     
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  32. AdsCryptoz

    AdsCryptoz

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  33. snowcult

    snowcult

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    Is triangle foundation possible (like in Rust)? Is documentation provided? Cheers.
     
  34. AdsCryptoz

    AdsCryptoz

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    Hi,
    The placement is based on your model type, if you have a triangular shaped model, there is no problem.
    Documentation : Here
     
  35. AdsCryptoz

    AdsCryptoz

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    Third Person Placement Example to the release 2.4 : Here
     
  36. AdsCryptoz

    AdsCryptoz

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  37. AdsCryptoz

    AdsCryptoz

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    Update 2.4 of Easy Build System work only on the Unity version 5.5 or more.
    So be careful not to make update Easy Build System on a project with an ulterior version.
    Otherwise it will cause bugs/crashes.
     
  38. digiross

    digiross

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    nice
     
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  39. AdsCryptoz

    AdsCryptoz

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    Here is a video, showing the live integration of 3d forge with Easy Build System.
    I hope it will help somebody to better understand the system.
     
  40. manarito

    manarito

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    Hi Xandops,
    Is this asset efficient enough to be used in a mobile environment? I tried to search for this but I couldn't find it mentioned anywhere.
     
  41. Weblox

    Weblox

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    @Xandops Hi , I've been watching the asset and think about purchasing. However I am not on Unity 5.5 with my current Project. Is there a downloadable Version for older Unity Projects on the Asset Store too? Thnx a lot. o_O
     
  42. AdsCryptoz

    AdsCryptoz

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    Hi,
    I have not yet started developing for mobile, I could not tell you, however integration for mobile and planned.
    I have people who have managed to integrate it, however it requires some knowledges in CSharp.
     
  43. AdsCryptoz

    AdsCryptoz

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    Hi,
    I made a small mistake by passing the project on the beta 5.5, reconverting the project into a older version is unfortunately not possible :(.
     
  44. Weblox

    Weblox

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    @Xandops Thnx for the quick reply. That's too bad, I will have to upgrade my Project. o_O Is there an Integration for Realistic FPS Prefab, or will it maybe work together out of the box ?
     
    Last edited: Jan 19, 2017
  45. AdsCryptoz

    AdsCryptoz

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    Yes without any problems, as well as UFPS.
     
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  46. Weblox

    Weblox

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    @Xandops Awesome! That makes one happy customer. o_O Can't wait to give it a try. o_O
     
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  47. AdsCryptoz

    AdsCryptoz

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    This here the new example #5 with Easy Build System, the last of the serie.



    Thank you to Aquarius Max for these awesome modular kit.

    Asset Link : Here
     
    siblingrivalry and julianr like this.
  48. AdsCryptoz

    AdsCryptoz

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    If there are people interested in one of my new project.
    Hexagon Online more information : Here.

    Also, the integration of Photon Network with Easy Build System will take place at the next release (2.5).
    In 2-3 weeks.
     
    loganaz and julianr like this.
  49. loganaz

    loganaz

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    ^ This is amazing news. Thanks Cryptoz!
     
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  50. MrIconic

    MrIconic

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    Is there potential for a blueprint system that maybe is built upon this system here?
    http://adsstudio12.com/forum/showthread.php?tid=52

    The plan being that I could create a building at runtime. Then instead of creating a prefab in the editor I'd rather save the layout as a blueprint. Then I could (still in the editor) choose to place down the building as if it was a foundation.
     
    AdsCryptoz likes this.
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