Search Unity

Easy To Use Save/Load Plugin

Discussion in 'Works In Progress - Archive' started by vetronus, May 25, 2016.

  1. vetronus

    vetronus

    Joined:
    Jan 21, 2016
    Posts:
    11
    Hey guys,
    I thought to tell you guys about a very simple easy to use save/load plugin which will save your lot of time (specially for New Comers). It is very simple plugin which saves your data(int, float, bool, etc.) in binary format and loads it with just single line. You just don`t even have to declare variables and its really fast !

    Like if you have to save your any variable then just write saves.savevarType("VariableName", Value) ! For example, for saving your score, you have to say saves.saveFloat("score", scoreValue) ! About what you have to care is that you dont pass 2 values with same VariableName. If you want to get back the value just type scoreValue = saves.getFloat("score") and that`s done !

    I am launching this plugin just mainly for 3 reasons -
    1. its super easy to use
    2. its super fast to use and save a ton of time
    3. other plugins are a bit over expensive

    So that was a little demo for work in progress, Now i want you guys to decide its price between 3$ to 6$, Please be honest :)
     
    RavenOfCode likes this.
  2. etaxi341

    etaxi341

    Joined:
    Oct 4, 2013
    Posts:
    64
    I don't want to say anything bad about your Plugin but isn't this like exactly the same what PlayerPrefs does? And thats already implemented in Unity.
     
    vetronus likes this.
  3. vetronus

    vetronus

    Joined:
    Jan 21, 2016
    Posts:
    11
    hey, hi
    and No, it is not same as playerprefs because it doesn't saves the data in form of string but it serializes the data and saves it to a location, then when you need it, deserializes the data and gives it back. Its fast as well as memory saving cause it saves everything in binary format and no one can hack or edit or even read that file :)
    Thanks for reply
     
    etaxi341 likes this.
  4. etaxi341

    etaxi341

    Joined:
    Oct 4, 2013
    Posts:
    64
    Ahh sorry then :/ Looks like a good concept :)
     
    vetronus likes this.
  5. vetronus

    vetronus

    Joined:
    Jan 21, 2016
    Posts:
    11
    Thank God ! But I am a little bit confuse about its pricing, can you suggest good price
     
  6. etaxi341

    etaxi341

    Joined:
    Oct 4, 2013
    Posts:
    64
    Actually, I never saw a plugin like this one on Asset store so I can't compare it to anything. But I think 3$-5$ should be okay when someone needs it :)
     
    vetronus likes this.
  7. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    vetronus likes this.
  8. Cartoon-Mania

    Cartoon-Mania

    Joined:
    Mar 23, 2015
    Posts:
    320
    Do you plan to support csv file?
     
    vetronus likes this.
  9. vetronus

    vetronus

    Joined:
    Jan 21, 2016
    Posts:
    11
  10. vetronus

    vetronus

    Joined:
    Jan 21, 2016
    Posts:
    11
    I was thinking to include it but its not a safe or optimized data file thus i went for binary format. But i would like to know that why you need the support of this file, maybe i include it then acording to your need :)
     
  11. vetronus

    vetronus

    Joined:
    Jan 21, 2016
    Posts:
    11
    I'll go with 5 dollars :)
     
    etaxi341 and theANMATOR2b like this.