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Does iOS support Lighting Models in Surface Shaders?

Discussion in 'Shaders' started by AwDogsGo2Heaven, Oct 3, 2015.

  1. AwDogsGo2Heaven

    AwDogsGo2Heaven

    Joined:
    Jan 17, 2014
    Posts:
    102
    Does iOS support Lighting Models in Surface Shaders? I can't find any documentation that says or not, but a shader I'm attempting to use found here: http://forum.unity3d.com/threads/matte-shadow.14438/#post-2321690
    Uses a Lighting Model but does not appear to work in my iPhone 6 (there are no errors or warnings printed in xcode, it just appears to do nothing).