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Directional Specular issue

Discussion in 'Editor & General Support' started by HAWK12HT, Jul 29, 2015.

  1. HAWK12HT

    HAWK12HT

    Joined:
    Nov 6, 2012
    Posts:
    26
    Hey hi all, current project I am working on and getting this bug in baked lighting. Any idea as to why it is happening on simply flat surfaces, specular highlights is all curvy and noticeable where there are shadows forming up on different parts of wall.
    Cheers


     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,799
    It's a limitation of the directional specular lightmap technique. Not much to do other than approach it differently.
     
  3. HeliosDoubleSix

    HeliosDoubleSix

    Joined:
    Jun 30, 2013
    Posts:
    148
    Hi, Direct Spec has a way of finding all your flaws and emphasizing them, so it generally makes things much worse and worked better during Beta when it was more subdued, so for now all you can do is set the quality even higher, such as irradiance budget / quality or just use normal directional lighting without the spec :)