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Custom In-App Payment Methods (e. g. Paypal)

Discussion in 'Multiplayer' started by Weilhart, Jan 4, 2014.

  1. Weilhart

    Weilhart

    Joined:
    Dec 28, 2013
    Posts:
    4
    Hello,

    is it possible to implement cross-plattform (ios, android) custom payment methods
    like paypal/creditcard in a unity3d game?

    Since there is no SDK for Unity could i do it with the Paypal-REST API and the Unity WWW-Class?

    Paypal-REST API: https://developer.paypal.com/webapps/developer/docs/api/

    Thank you in advance!
     
  2. softrare

    softrare

    Joined:
    Jun 12, 2011
    Posts:
    444
    I just released a license manager for Unity: https://www.assetstore.unity3d.com/en/#!/content/21886 It uses PayPal IPN payments, it further includes login system. It works on Android, Webplayer, Standalone. Probably also on iOS but I didn't have the opportunity to test that yet.
     
  3. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,822
    @softrare How does the user make a payment in a PC standalone game? Are they redirected to the PayPal website in a new window, or does some sort of window appear in-game?
     
  4. softrare

    softrare

    Joined:
    Jun 12, 2011
    Posts:
    444
    Hi, sorry for the delay, the forums didn't send me an email.

    You get redirected to PayPal. After payment you get redirected to "your" (the developers) site which tells you that the payment has been processed.