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Custom 3D Character Controller with Camera Collisions

Discussion in 'Community Learning & Teaching' started by renaissanceCoder1, May 21, 2015.

?

What is the most difficult thing about controllers for you? [Choose multiple]

  1. Running

  2. Jumping

  3. Turning

  4. Getting animations to work with character movement

  5. Camera collisions

  6. Camera "jitter"

  7. Camera movement

Multiple votes are allowed.
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  1. renaissanceCoder1

    renaissanceCoder1

    Joined:
    Apr 8, 2015
    Posts:
    127
    Hello coders. Here is the kick-off tutorial for our new character controller series.

    In this series we plan to go in depth into some of the most common character controllers - including the cameras that accompany them. There will be a 3D series and a 2D series (coming up next month).

    As always, enjoy! And leave feedback. :)




    The complete character controller playlist can be found here.

    Visit our channel to see what else we are cooking up here.
     
    Last edited: Jun 1, 2015
    Paulohmm and theANMATOR2b like this.
  2. renaissanceCoder1

    renaissanceCoder1

    Joined:
    Apr 8, 2015
    Posts:
    127
    Here is part two of the series, where I will teach you how to code jumping functionality in C#.



    You all have voiced your character controller wishlist from the poll - so in the coming tutorials we will be dealing more with camera manipulation.
     
  3. renaissanceCoder1

    renaissanceCoder1

    Joined:
    Apr 8, 2015
    Posts:
    127
    Here is part three. You will learn how to extend the CameraController class to enable zooming and orbiting around your camera's target.



    Our next video will cover camera collisions and character occlusion prevention.
     
  4. outtoplay

    outtoplay

    Joined:
    Apr 29, 2009
    Posts:
    741
    Nice work on the lessons. Props.
     
  5. renaissanceCoder1

    renaissanceCoder1

    Joined:
    Apr 8, 2015
    Posts:
    127
    outtoplay likes this.