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cs port

Discussion in 'Made With Unity' started by friuns3, Sep 9, 2011.

  1. marf

    marf

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    I think that there's a problem with the Idle animation of the player.
     
  2. Duskling

    Duskling

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    Keep working on this and updating the link. I can play it in school :)

    The join game didn't work at all for me tho :L
     
  3. friuns3

    friuns3

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    you have firewall in shcool probably, should work in lan too if firewall dissabled

    Here is unitypackage as i promised, There is unready a* path finding and bomb mode. but scene 1 should work fine, i tested. I'm watching Breaking Bad awsome serial, so don't have much time on project now=)

    http://dl.dropbox.com/u/8543448/csport16.unitypackage
    Remove old project before you unpack this.
    Now project opens correctly?
     
    Last edited: Oct 4, 2011
  4. thed0ct0r

    thed0ct0r

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    Edit: now go
     
    Last edited: Oct 4, 2011
  5. thed0ct0r

    thed0ct0r

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    First person (dead)



    third person

     
  6. friuns3

    friuns3

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    Does unity crashed while you importing? any errors in console? what version of unity you use?
    Looks like project mixed up=)

    I will try to import this project by my self tommorow.
     
  7. thed0ct0r

    thed0ct0r

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    Use: Unity 3.4.1 Free.

    I tried to import the assets several times, I even downloaded several times, but always the same problems.

    Importing dell'assets not errors, but when I start a map on the console out these errors\Warnings::

    Errors:

    Scene::setGroupCollisionFlag: invalid params! Groups must be <= 31!
    UnityEngine.Physics:IgnoreLayerCollision(Int32, Int32, Boolean)
    Base:IgnoreAll(String, String[]) (at Assets/Scripts/Common/Base.cs:30)
    Game:Awake() (at Assets/Scripts/Main/Game.cs:51)

    Scene::setGroupCollisionFlag: invalid params! Groups must be <= 31!
    UnityEngine.Physics:IgnoreLayerCollision(Int32, Int32, Boolean)
    Base:IgnoreAll(String, String[]) (at Assets/Scripts/Common/Base.cs:30)
    Game:Awake() (at Assets/Scripts/Main/Game.cs:52)

    Scene::setGroupCollisionFlag: invalid params! Groups must be <= 31!
    UnityEngine.Physics:IgnoreLayerCollision(Int32, Int32, Boolean)
    Base:IgnoreAll(String, String[]) (at Assets/Scripts/Common/Base.cs:30)
    Game:Awake() (at Assets/Scripts/Main/Game.cs:53)

    Warnings:

    The referenced script on this Behaviour is missing!
     
    Last edited: Oct 5, 2011
  8. friuns3

    friuns3

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  9. marf

    marf

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    Are there any updates after the 1.5?
     
  10. friuns3

    friuns3

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    no, its backup where project should work.
     
  11. marf

    marf

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    Ok, are you going to release other updates?
     
  12. friuns3

    friuns3

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    maybe latter, i'm tired for now)
     
  13. friuns3

    friuns3

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    thed0ct0r do you have same bugs on csmini.tk web player?
     
  14. friuns3

    friuns3

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  15. grazimoob

    grazimoob

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  16. friuns3

    friuns3

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  17. grazimoob

    grazimoob

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    Thanks a lot ;D
    But now I have a problem with Scale models and their rotation, and animation "Idle"
    someone has the same problem?
    far I can not fix it -, -

    (sorry, my english is bad ;D )
     
    Last edited: Nov 26, 2011
  18. EricTheCoolDude

    EricTheCoolDude

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    I can't move! It IS WASD, right?
     
  19. grazimoob

    grazimoob

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    Press "Y" and Enter xD
     
  20. reissgrant

    reissgrant

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    Wow, thanks for including the source code. Great for people who to learn from.
     
  21. friuns3

    friuns3

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    yes this is unity project importing bug, i can send you project through asset server then it works.
     
  22. friuns3

    friuns3

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  23. RoDester

    RoDester

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    Hey a question, can you use this proyect on your own proyects? most likly only the scripts.

    good day! :)

    Anybody gots a link to the proyect?
     
  24. friuns3

    friuns3

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    yes you can
     
    Last edited: Dec 10, 2011
  25. Disati

    Disati

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    FrIuNs, could you zip the file upload is elsewhere than to dropbox? I get the same error every time i want to access one of your files.

     
  26. RoDester

    RoDester

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    I get the same error with dropblox. I would recommend you to use mediafire :) its easy to download from there.
     
  27. Knitted

    Knitted

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    Help me!

     
  28. friuns3

    friuns3

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    i think in mediafire you need to buy account? I think on all free hostings are trafik limit

    what unity version do you use?
     
  29. jdubzproductions

    jdubzproductions

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    Two things
    1) csmini.tk is down
    2) do you use smartfox to host it or is it self hosting
     
  30. thelastowl

    thelastowl

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    can you reupload the package
    also you can use multiupload giving you multiple host with a single upload
     
  31. friuns3

    friuns3

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    Sorry game become popular and all free hostings are down due high traffic) I fixed links

    I use photon network engine
     
  32. jdubzproductions

    jdubzproductions

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    Thanks!
    Sorry about your site, I really had fun on it!
     
  33. thelastowl

    thelastowl

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    The download links for the source aren't working? if you can reupload for me ill give the android port a go ;)
     
  34. Wikened

    Wikened

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    Hey man, your multiplayer looks awesome, How did you set it up? What photon guides did you use? I'm currently trying to learn!
     
  35. friuns3

    friuns3

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    there is too much cheaters lately so i don't publish source code publicly anymore) you are too late sorry :(

    i just used converter to convert unity networking to photon network engine. Unity networking is pretty sux.
     
  36. thelastowl

    thelastowl

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    ohwell thanks anyway
     
  37. friuns3

    friuns3

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  38. xxxDjdogxxx

    xxxDjdogxxx

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  39. tuckdragon

    tuckdragon

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    this will be awesome to play on a tablet if u connect a ps3 controller !
     
  40. TehWut

    TehWut

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    looks pretty good, feels pretty good, and runs pretty good. I would say this is a great port :)
     
  41. marf

    marf

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  42. friuns3

    friuns3

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  43. sam.ibbitson

    sam.ibbitson

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    I get an error 404 when I try clicking on the link? Any ideas?
     
  44. sam.ibbitson

    sam.ibbitson

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    Oh sorry FrIuNs I didn't realise that you we're no longer publishing the source code as per your post above!
     
  45. friuns3

    friuns3

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  46. sebastian9

    sebastian9

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    Last edited: Jan 14, 2012
  47. marf

    marf

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    Can you upload the assets, too?
     
  48. Klje

    Klje

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    Would it be possible to export it to NaCl, too? I'm sure the game would be a hit with the Linux community!
     
  49. friuns3

    friuns3

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    i didn't tried yet unity 3.5 but i think yes

    here is btw matrix mod on mobile
    http://www.youtube.com/watch?v=YalsrFwvlF4
     
  50. The Executor

    The Executor

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    Can you please re-upload this