I have .psd file as Sprite2D/Multiple. I want to creat sprites map by script. Code (CSharp): Texture2D testTexture = Resources.Load<Texture2D>("TILES_000"); Sprite MySprite = Sprite.Create(testTexture, new Rect(0, 20, 40, 40), new Vector2(0, 0), 500); GameObject _gameObject2 = new GameObject("test2"); _gameObject2.AddComponent<SpriteRenderer>(); _gameObject2.GetComponent<Transform>().position = new Vector2(1, 1); _gameObject2.GetComponent<SpriteRenderer>().sprite = MySprite; ... and field sprite is empty