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Couldn't open my javascript in MonoDevelop

Discussion in 'Editor & General Support' started by Peglo, Oct 21, 2014.

  1. Peglo

    Peglo

    Joined:
    Oct 21, 2014
    Posts:
    2
    Hello,

    I have a problem when i want open my javascript with MonoDevelop. I have this problem with differents projects, and differents javascript (Not with C# but with boo too). My version of unity is 4.5.5f1, i'm on windows 7/64 bits.

    The error message is :

    An erroer has occured

    The file 'C:\ProjectUnity\Pong\Assets\BallMouvement.js' could not be opened.
    Une exception a été levée par l'initialiseur de type pour 'Boo.Lang.Compiler.TypeSystem.Types'.

    Details

    System.TypeInitializationException: Une exception a été levée par l'initialiseur de type pour 'Boo.Lang.Compiler.TypeSystem.Types'. ---> System.TypeLoadException: Impossible de charger le type 'System.Runtime.CompilerServices.ExtensionAttribute' à partir de l'assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.

    à Boo.Lang.Compiler.TypeSystem.Types..cctor()

    --- Fin de la trace de la pile d'exception interne ---

    à Boo.Lang.Compiler.TypeSystem.Reflection.ReflectionTypeSystemProvider.ObjectTypeImpl..ctor(IReflectionTypeSystemProvider provider)

    à Boo.Lang.Compiler.TypeSystem.Reflection.ReflectionTypeSystemProvider..ctor()

    à UnityScript.UnityScriptCompilerParameters..ctor(Boolean loadDefaultReferences)

    à UnityScript.UnityScriptCompilerParameters..ctor()

    à UnityScript.UnityScriptCompiler..ctor()

    à UnityScript.MonoDevelop.ProjectModel.UnityScriptParserModule.ParseUnityScript(String fileName, String content)

    à UnityScript.MonoDevelop.ProjectModel.UnityScriptParser.Parse(Boolean storeAst, String fileName, TextReader reader, Project project)

    à MonoDevelop.SourceEditor.SourceEditorView.RunFirstTimeFoldUpdate(String text) dans c:\BuildAgent\work\d478831d940d36a4\monodevelop\main\src\addins\MonoDevelop.SourceEditor2\MonoDevelop.SourceEditor\SourceEditorView.cs:ligne 734

    à MonoDevelop.SourceEditor.SourceEditorView.Load(String fileName, Encoding loadEncoding) dans c:\BuildAgent\work\d478831d940d36a4\monodevelop\main\src\addins\MonoDevelop.SourceEditor2\MonoDevelop.SourceEditor\SourceEditorView.cs:ligne 819

    à MonoDevelop.SourceEditor.SourceEditorView.Load(String fileName) dans c:\BuildAgent\work\d478831d940d36a4\monodevelop\main\src\addins\MonoDevelop.SourceEditor2\MonoDevelop.SourceEditor\SourceEditorView.cs:ligne 729

    à MonoDevelop.Ide.Gui.LoadFileWrapper.Invoke(String fileName) dans c:\BuildAgent\work\d478831d940d36a4\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Ide.Gui\Workbench.cs:ligne 1201


    Someone can help ?

    Apologize my English, i don't often write.

    Bye,
    Peglo
     
  2. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,822
    RE-install MonoDevelop and Unity else if you on Windows install Visual C# Express
     
  3. ETDesign

    ETDesign

    Joined:
    Nov 19, 2014
    Posts:
    2
    Hi,
    I have the same problem Widows7 64 with unity 4.5.5f1 :
    "could not be opened. Une exception a été levée par l'initialiseur de type pour 'Boo.Lang.Compiler.TypeSystem.Types'."

    The re-install MonoDevelop doesn't work, have you find a solution? Thanks
     
  4. Peglo

    Peglo

    Joined:
    Oct 21, 2014
    Posts:
    2
    Hello,

    I have found the solution, i have re install .net framework on my computer and that's solve the problem.