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Converting legacy shaders to standard shaders.

Discussion in 'Shaders' started by neginfinity, Oct 4, 2015.

  1. neginfinity

    neginfinity

    Joined:
    Jan 27, 2013
    Posts:
    13,566
    Is there any automated way or at least a guide/tutorial/document explaining how to convert legacy shaders to standard unity shaders?

    I'm talking about BumpedSpecular and similar shaders.

    I wrote replacement surface shaders that sorta try to map old shaders to new shaders, but results aren't perfect.

    Surely, someone already dealt with that before.