Hey guys, In my game I have it so when you push a button a cube appears in front of the player. I want to make it so that al the enemies within that cube take damage. This is what I tryed doing. Code (JavaScript): var Attack : GameObject; var Timer : float = 0.1; var DestroyAttack = false; function OnCollisionStay(collision: Collision) { if(collision.gameObject.tag == "Enemy"){ var Enemy = collision.GetComponent(EnemyStats); Enemy.Health -= 250; DestroyAttack = true; } } function Update(){ Timer -= Time.deltaTime; if(Timer < 0){ DestroyAttack = true; } if(DestroyAttack == true){ Destroy(Attack); } } I tryed get physics.overlapsphere to work but I have no clue what to do haha