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Ceiling

Discussion in 'General Discussion' started by KBurkus, Feb 2, 2015.

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  1. KBurkus

    KBurkus

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    How can I add a ceiling??
     
    Last edited: Feb 2, 2015
  2. randomperson42

    randomperson42

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  3. Ryiah

    Ryiah

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    Same way you would add a floor...
     
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  4. Kiwasi

    Kiwasi

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  5. Ony

    Ony

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    Mathf.Ceil (100.0f);
     
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  6. Heu

    Heu

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  7. GarBenjamin

    GarBenjamin

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    LOL! Thanks for the laugh on this Monday morning. Ha ha
     
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  8. N1warhead

    N1warhead

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    hah I laughed too! lol.
     
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  9. kburkhart84

    kburkhart84

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    I had a laugh too. Worse is that the OP has a username similar to mine :)

    On a serious note, I'm not sure if he means a sky, like a skybox, or an actual ceiling for a room. Sometimes translators are pieces of crap and I think that is what we have here(could be wrong though).

    OK...

    If you are looking for a sky, like with clouds etc... Unity has a built-in skybox, and a built-in skybox material. You would apply that material to the skybox renderer thing, and the 6 skybox textures to the material. If want something more complicated, you either make it yourself, or buy one somebody else has made in the Asset Store.

    If you are talking about the ceiling to a room...is it because you made a mesh for a room without the ceiling? If so, you can likely go back to the modelling software and create it as part of the mesh. If you can't do this for some reason, you could likely use one of Unity's built in meshes, either an upside down plane or a stretched cube would be the best bet for this. You can apply a material with a texture(or more than 1 texture as needed) to said mesh. But overall, Unity's built in meshes are pretty crappy and can be a waste of geometry, so it is better if you make your own.
     
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  10. Aurore

    Aurore

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    Gosh, sorry but I did laugh hard at BoredMormon's response.

    But yes, kburkhart84 has given you a serious answer, in future please post more information of what you're struggling with, I'm closing this post, if you wish to get more info, repost this in the Getting Started forum with more information. http://forum.unity3d.com/forums/getting-started.82/
     
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