Search Unity

Canvas - stretch to fit

Discussion in 'Immediate Mode GUI (IMGUI)' started by RyuMaster, Sep 14, 2014.

  1. RyuMaster

    RyuMaster

    Joined:
    Sep 13, 2010
    Posts:
    468
    Hi! For the main menu, I'm using 1920x1080 background with buttons on top, all elements positions are static.
    During my tests, Unity can not show all the area in Editor, it shows just truncated part of main menu. When I have used DF GUI before, it simply scaled everything to fit current window size.

    With uGUI2, I can find any way for 'scale to fit' - is it actually possile?