Can't get collision with player controller

Discussion in 'Unity Support' started by McMunchly, Apr 29, 2012.

  1. McMunchly

    McMunchly

    New Member

    Joined:
    Apr 29, 2012
    Messages:
    4
    So I'm trying to make it so a player touches a trigger which causes the scene to change.

    I have the default first-person character controller which is tagged as 'Player', and a box collider. I gave the box collider this script:
    Code (csharp):
    1.  
    2. {
    3.     if(collision.gameObject.tag == "Player")
    4.     {
    5.         Application.LoadLevel("house");
    6.     }
    7. }
    8.  
    Yet when I touch the box with my controller the scene doesn't change. What gives?
  2. Dantus

    Dantus

    Member

    Joined:
    Oct 21, 2009
    Messages:
    3,299
    Welcome to the forum!

    It is very likely that you find the answer here: Unity Answers.