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Cannot see variables, call stack or anything with UnityVS

Discussion in 'Editor & General Support' started by Saxi, Sep 30, 2014.

  1. Saxi

    Saxi

    Joined:
    Jun 28, 2013
    Posts:
    381
    I have UnityVS 1.9.1 (latest) installed with Visual Studio 2013 but when I attach debugger, Autos and Locals is empty, the call stack shows nothing and break points don't do anything. But it appears it is attaching to Unity properly as it will Play/Stop Unity when starting debugger.

    I can't seem to get it to do anything, I heard there are some variable things fixed in the next release but right now it seems like nothing works outside of Play/Stop unity.
     
  2. Saxi

    Saxi

    Joined:
    Jun 28, 2013
    Posts:
    381
    Any ideas on this?
     
  3. smallbit

    smallbit

    Joined:
    Oct 3, 2013
    Posts:
    60
    I cannot find a solution for that, I just switch back to mono when need to debug something...