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Can Unity client handle all Facebook app interaction?

Discussion in 'General Discussion' started by HonoraryBob, Jul 25, 2016.

  1. HonoraryBob

    HonoraryBob

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    I experimented a little with using PHP to interface with Facebook, but I'm wondering whether it's possible to forego server-side code completely and handle everything inside a Unity webgl client?
     
  2. willemsenzo

    willemsenzo

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    Facebook has a Unity SDK so I suppose you could.
     
  3. HonoraryBob

    HonoraryBob

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    I know; but I was wondering whether anyone had first-hand experience with it and would know whether it can completely replace server-side code or only supplement it?
     
  4. willemsenzo

    willemsenzo

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    I haven't tried so I can't tell you that. Isn't there a summary of features you could look into?
     
  5. HonoraryBob

    HonoraryBob

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    Sure there's a summary of features, but I'd like to know what the actual process is from someone who has done it.
     
  6. willemsenzo

    willemsenzo

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    Can't help with that, but I can help by bumping your thread. :)
     
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  7. Kiwasi

    Kiwasi

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    Lat time I checked the FaceBook skd for Unity only worked on mobile, or within the Facebook canvas. Web apps outside of Facebook didn't work.

    It might have changed since then. The skd is pretty straight forward to implement, so it won't hurt to run a test and find out.
     
  8. HonoraryBob

    HonoraryBob

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    I assume it should work with a webgl app running inside the Facebook canvas, right?
     
  9. Kiwasi

    Kiwasi

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    Never assume with Facebook. They are an absolute pain to develop games for, so I gave up.