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[C#] Controller 2D on Network..

Discussion in '2D' started by Stony05, Oct 22, 2014.

  1. Stony05

    Stony05

    Joined:
    Oct 22, 2014
    Posts:
    2
    Hello everyone,

    I desperately seeking a way to make a small 2D game plateform with a basic network.
    I used the network script of M2H (Tutorial 3) to create the network. Except that once the network realized, I've realized that all the scripts to move players (CharacterController) were not working because they had to convert the network for controlling his character ..


    Someone he found you a way to synchronize a moving script with the script of a network?

    Thank you.. :rolleyes: