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Build for XBox - No module loaded

Discussion in 'Editor & General Support' started by Kolovrat, Nov 23, 2014.

  1. Kolovrat

    Kolovrat

    Joined:
    May 5, 2014
    Posts:
    17
    Hi guys,
    I want to test a little bit Open Kinnect with Unity. I have downloaded some project from Assetstore and now I want to build it. But when I click on Build settings and select Xbox ONE or XBox 360 then appears message 'No XBox module loaded'.
    Do I need some special plugin for this?
     
  2. billykater

    billykater

    Joined:
    Mar 12, 2011
    Posts:
    329
    All consoles need a special license to develop for them. You would have to apply as a Xbox developer at ID@Xbox or the equivalent for 360 to get access to the Unity Xbox Version.
     
    Kolovrat and Graham-Dunnett like this.
  3. Kolovrat

    Kolovrat

    Joined:
    May 5, 2014
    Posts:
    17
    Thanks @billykater for the info.
    Definitively I've decided to build it for PC and then connect Kinect with PC.
     
  4. Lusa

    Lusa

    Joined:
    Sep 25, 2015
    Posts:
    1
    Hello,
    does anyone know where to find Unity Xbox One version? I'm registered xbox developer (registered at developer.xboxlive ). On Xbox Dev Forum I found an information that I need to write to Unity team to receive Unity Xbox Version, so I did,but my email was ignored. Is there a manual on how to start X1 development in unity?
     
  5. fffMalzbier

    fffMalzbier

    Joined:
    Jun 14, 2011
    Posts:
    3,276
    If there is any information about it you will find it on the On Xbox Dev Forum.
    All developer probably have signed a NDA and that's why you probably will find no information about such stuff outside of the not public part of the Xbox Dev Forum.
     
  6. javadiranboy

    javadiranboy

    Joined:
    May 1, 2014
    Posts:
    3
    hello world we need xbox360 module to download for unity3d
     
  7. fffMalzbier

    fffMalzbier

    Joined:
    Jun 14, 2011
    Posts:
    3,276