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Base Map Distance no longer supports over 2000?

Discussion in 'Editor & General Support' started by jessee03, Oct 30, 2014.

  1. jessee03

    jessee03

    Joined:
    Apr 27, 2011
    Posts:
    729
    In previous versions of Unity I have been able to adjust the Base Map Distance of my terrain beyond 2000 but now it doesn't seem to allow me to. I'm using large scaled terrain and my mountains are appearing very blurry from a short distance even at 2000. I've tried adjusting it through code ( Which has worked in the past to push it past 2000 ) but now I'm not having any luck getting it to work.

    Code (csharp):
    1.  
    2. function Start () {
    3. Terrain.activeTerrain.basemapDistance = 10000;
    4. }
    5.