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Baked lighting error when using Final Gather

Discussion in 'Unity 5 Pre-order Beta' started by GfK, Jan 26, 2015.

  1. GfK

    GfK

    Joined:
    Aug 15, 2014
    Posts:
    107
    Lightmap baking is failing in Beta 21 with Final Gather enabled, with the error:-

    All I have is a single point light. The error repeats over and over ad infinitum until I turn off continuous baking (or change the light to realtime).
    gatherfail.png

    Intel i5-2400 CPU @ 3.1GHz, 4GB GTX970, 32GB RAM, Windows 7 Ultimate.
     
    Last edited: Jan 26, 2015
    ristophonics likes this.
  2. Jesper-Mortensen

    Jesper-Mortensen

    Unity Technologies

    Joined:
    Mar 15, 2013
    Posts:
    232
    Have you submitted a bug on this?
     
  3. GfK

    GfK

    Joined:
    Aug 15, 2014
    Posts:
    107
    Not yet - I'm pretty new to Unity so never really sure if it's an actual bug, or me being dumb.
     
  4. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    Please submit a bug, you should not be able to trigger that error no matter what you do.
     
  5. KRGraphics

    KRGraphics

    Joined:
    Jan 5, 2010
    Posts:
    4,467
    I am getting the same issues as well... I've sent you sample images and artifacts that I get when I use Final Gather, and I am seriously hoping that it has nothing to do with the fact that my geometry is simple... even at 5000 rays, the artifacts get worse.
     
    ristophonics likes this.