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Freaking Meatbags, the only RTS where you can mix Humans with Alien DNA, Final release

Discussion in 'Made With Unity' started by Wild-Factor, May 30, 2014.

  1. Wild-Factor

    Wild-Factor

    Joined:
    Oct 11, 2010
    Posts:
    607
    Hello fellow indie dev :)
    I created the game Freaking Meatbags. It's a crazy RTS where you are a robot giving orders to humans and play with their DNA to make them less lazy/stupid. I'm happy to tell you that it's now available on Steam Early Access.




    About the Game
    Freaking Meatbags throws you into a futuristic world where robots have jobs, cephalopods aren't confined to a single dimension, and humans pretty much just stand around talking to themselves. As a lowly cleaning robot, your task is to gather precious materials from each world before the solar system goes kaboom. As soon as you land, you realize this gig isn't going to be as simple as you had hoped. During the day you'll scramble to gather resources, build structures and keep your base in good repair. But when it gets dark, get ready to fight. Those rampaging wild robots aren't here to have a knitting competition.

    At least you're not alone in your daily chores. Fleshy, unintelligent and very unattractive human creatures live on these planets. You've discovered they're quite amenable to being told what to do, even if those tasks are as limited as carrying resources back and forth. Mix some DNA from a few different species, however, and you can breed humans with special powers. Like, say... laser beam eyes! A little mod here, a little hack there and they might turn out to be quite useful!

    $capsule_616x353.jpg





    Current Features
    - Fuse alien and human DNA: Create hybrids with special alien abilities by mixing DNA from two different meatbags. A human is useful, but a human with a rocket launcher arm is even more useful.
    - Build offensive and defensive structures: Hold back the wild robot hordes while simultaneously pummeling them with lasers, missiles, bolts of electricity and your very own personal attack drones. 15 unique structures to create and upgrade.
    - Enhance your base with technology: Influence the battlefield and manage your base with nine different pieces of buildable technology. Need to heal yourself? There's tech for that. Want to build drones? Tech for that, too!
    - Motivate your meatbags: The humans usually do what you ask. Unless they're tired or bored or just plain apathetic. Fortunately there's plenty of alien biotechnology you can implant to give them a little encouragement.
    - Robotic enemies: Nobody knows where the wild robots come from, but they sure are well-armed.
    - Eight unique enemy types that range from creepy crawly things to dashy explodey things.
    - Boss robots: Three sinister bad guys to take out with your turrets. One of them has a giant brain. How do you figure it got in there?
    - Multiple planets and environments to explore.
    - Four alien species to encounter, chat with and steal DNA from.
    - One giant trans-dimensional space squid.


    $armored-attack.jpg

    $freaking_meatbags_shop.png
     
    Last edited: Jun 13, 2014
  2. chingwa

    chingwa

    Joined:
    Dec 4, 2009
    Posts:
    3,790
    wha... no responses to this yet?? freaking meatbags looks freakin' great! I love the retro graphics, congrats!
     
  3. Ocid

    Ocid

    Joined:
    Feb 9, 2011
    Posts:
    476
    Game looks pretty sweet. Dig the graphics as well.

    Need to remember to pick this up in a week or two.
     
  4. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Cool, like it!!
     
  5. Wild-Factor

    Wild-Factor

    Joined:
    Oct 11, 2010
    Posts:
    607
    Ohh I didn't see people replied (and the notfication didn't warm me).
    Than you everybody !
     
  6. Wild-Factor

    Wild-Factor

    Joined:
    Oct 11, 2010
    Posts:
    607
  7. Wild-Factor

    Wild-Factor

    Joined:
    Oct 11, 2010
    Posts:
    607
    The version V1.0 is on Steam with a big Update called Philae:

     
    GibTreaty likes this.
  8. Wild-Factor

    Wild-Factor

    Joined:
    Oct 11, 2010
    Posts:
    607
    Freaking Meatbags version 1.0.56 !
    We have released a new version with fixes, improvements and a better difficulty balance!

    Release notes:
    - New planet map navigation.
    - Some typos fixed (don't hesitate to tell us if you find others)
    - Display warning of incoming attack sooner.
    - Display the number of robots for each waves.
    - Balancing: Planet 4, 5 and 7 are easier.
    - Balancing: Hard mode increase the life of Robots by 20%.
    - Bug fix: percentage on planet not always accurate.
    - Bug fix: Recycling item shop and additional drone slot item shop fixed.
    - Bug fix: Fix jump boss bug.
    - Bug fix: Fix Robot upgrade price not increasing if bought together.
    - Bug fix: Change mining gene text.

    (The update for Mac and Linux version are coming next week)