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APk size in unity 4.6

Discussion in 'Android' started by TechnicalArtist, Nov 28, 2014.

  1. TechnicalArtist

    TechnicalArtist

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    hi,

    I build Empty scene apk in unity 4.6,and now apk size is 14 mb.
    before apk size is 9 mb only.
    anything wrong?

    Dev
     
  2. Xaron

    Xaron

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    Nov 15, 2012
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    No. Just switch from "fat" build (x86+ARM) back to ARM.
     
  3. TechnicalArtist

    TechnicalArtist

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    Thank u very much:)
     
    Denvery likes this.
  4. Denvery

    Denvery

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    Thanks!!!!
     
  5. Autonoma

    Autonoma

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    Sometimes I love these forums :)
     
  6. Antonio_Ketch

    Antonio_Ketch

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    me love too :)
     
  7. Arishtanemi1998

    Arishtanemi1998

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    thanks buddy !!!
     
  8. AlkisFortuneFish

    AlkisFortuneFish

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    One thing that is incredibly important when updating Unity for an existing project is to carefully read through the release notes fully, even the changes that you may think are not relevant to you. That way the number of such surprises you encounter will be reduced by quite a bit.

    You won't regret it!
     
  9. OJ3D

    OJ3D

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    https://software.intel.com/en-us/an...t-to-android-apps-using-the-unity-game-engine

    Found this article...

    "With the use of the both the newest Unity gaming engine and Android SDK/NDK, developers have support for both X86 and ARM concurrently in a fat APK. The resultant APK contains both x86 and ARM libraries, where upon download the device will select which library is applicable for its hardware type"

    Although you're APK is slightly fattened with FAT, seems like you'd be limiting device support otherwise.
     
  10. OJ3D

    OJ3D

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