Ant optimization algorithm (ant-OP)

Discussion in 'Made With Unity' started by deleo, Oct 4, 2013.

  1. deleo


    Oct 4, 2013
    Hey guys, my name is Jur van Oerle and I am an intern at Gray Lake Studios. We just released a new package to the asset store. It is a lightweight algorithm that allows autonomous agents to, without a full understanding of the world, find places of interest in a realistic way. I have made a video explaining how and why to use this algorithm and uploaded it to youtube.
    You can buy and download the package at the Unity Asset Store.

    link to Gray Lake: link...rl]

    link to Asset Store:

    link to the webplayer build:

    I hope it can help you in your own game.



    Jur van Oerle

    Attached Files:

    Last edited: Oct 4, 2013