Announcing Unity 3.0! iPad, Android and PlayStation!

Discussion in 'Announcements' started by HiggyB, Mar 8, 2010.

  1. HiggyB

    HiggyB

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    [​IMG]
    View a video demo of the new deferred rendering features on Vimeo: Dark Unity


    Today we are extremely excited to announce Unity 3.0! Here is a link to the press release we put out just this morning:

    Unity Technologies Unveils Third Generation of Its Powerful Development Platform

    Please give the press release a read and stay tuned for site updates today as there will be lots of information coming forth. But let's just cover a few highlights in particular:

    - Unified editors (Unity and Unity iPhone now rolled into one!)
    - Improved physics
    - Built-in lightmapping (Beast)
    - Occlusion culling on the desktop/web
    - Improved rendering (deferred rendering!)

    - Of course iPad support is on the way (ASAP) but also...
    - Android!
    - PlayStation 3!

    There's more coming as well but these are just the first announcement highlights. We're going to begin pre-sales of Unity 3.0 right away, those that purchase a license will get a current license to work with and a 3.0 license when we ship that release. What's more is that we're offering pricing discounts during this pre-purchase period and those that purchase now will get pre-release build access! So go read that press release and keep an eye on our site today for more information.

    Release date: Summer 2010!


    For more details, read the press release or just visit our website:

    Unity 3.0 Coming Soon


    Anyone in town for GDC should stop by our booth (#1112, floor plan) and say hi, catch a demo and ask lots of questions! :)
  2. slashdotray

    slashdotray

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    AHHHHHHHHHHHHHHHH !!!! OMG!

    THX to whole unity team....
  3. galent

    galent

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    question about upgrade?

    the top of the purchase page reads:
    Below, you can now preorder Unity 3.0 with an early adopter discount. Get Unity Pro or Unity iPhone Pro for $1200 instead of $1500. Unity iPhone for $300 instead of $400. Upgrades from earlier verions are available at $500 for Unity Pro 2.x to 3.0 or Unity iPhone Advanced 1.x to Unity iPhone Pro 3.0 and $100 for Unity iPhone Basic 1.x to Unity iPhone. After 3.0 has been released the upgrade prices will be raised to $750 and $150 respectively.

    Am I reading that wrong, or is the iPhone 3 basic from iPhone 1.x suppose to cost $100 now? Cause the options on the page show $300?

    (Oh, and I am sooooo, buying the upgrade!! What ever you do, don't tell my wife!!! :) )

    Cheers,

    Galen
  4. freyr

    freyr

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    The options only show the price for a full purchase. The correct price will be filled in on the following page after you fill in a valid Unity serial number containing an iPhone Basic 1.x license.

    (I will be working on updating the upgrade section in the next couple of days to make it more clear.)
  5. galent

    galent

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    Not to go over the top here, but... you know I love you Unity folks! :)

    This update is completely awesome!!!!!!

    V3... here I come

    Cheers,

    Galen
  6. etoiles

    etoiles

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    I was going to be the first the post a reply, but I fainted...

    Unified editor, source level debugging, android coming... did I just die and wake up in heaven?

    AWESOME!!!!

    Question about the upgrade: will the $500 upgrade cover both iPhone pro and Unity 2.x to 3.0?
  7. Seraphim

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    Is there going to be a free 3.0 eventually? Thinking about picking up an iPhone license, but still want to be able to develop for free on the PC / Mac.
  8. kenlem

    kenlem

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    You magnificent bastards!

    /searching for crowbar to use on my wallet
  9. joew

    joew

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    Absolutely phenomenal release!

    Quick question:

    If you have Unity Advanced 2.x and iPhone Advanced 2.x licenses and want to pre-order 3.0 right now what are the correct steps?

    I see that you can select "Upgrade to Unity Pro" for $500, but if you add iPhone Pro it adds $1200 rather than the $500 upgrade cost from 1.x in your press release.

    Thanks :)
  10. Nick3d

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    This is the update I was waiting for...

    I'm a bit surprised, especially for the Beast lightmap system, since a couple of days ago pureLIGHT announces their support for Unity...

    Anyway, this means that, by using deferred rendering, is possible to achieve a good real-time lighting system?

    I would like to know if even this 3.0 version will be free as the 2.6...that will be totally awesome!
  11. SpookyCat

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    Dont suppose you offer any spread out payment terms for those who cant quite get $1200 let alone $2400 together in one go?
  12. HiggyB

    HiggyB

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    No, it will cost $500 to upgrade your 2.x Pro to 3.x Pro, and another $500 to upgrade your 1.x iPhone Advanced to 3.x iPhone Pro.

    NOTE: please take note, not only is our iPhone product jumping version numbers (1.x straight to 3.x due to editor unification) but there is a product renaming going on! Unity iPhone Basic will now be known simply as Unity iPhone, Unity iPhone Advanced will now be known as Unity iPhone Pro. :)


    Yes, as per the press release our free product isn't going anywhere (why do you people keep disbelieving that it's a permanent change!? :) ). We are committed to offering Unity [free] FOREVER. So yes, once we ship you'll have access to a free version, but only those that purchase a license (spend money) get pre-release access. :)


    Click option to upgrade your Pro license to 3.x, click option to add iPhone Pro and ignore the $1200 price for now. On the next page you'll be able to enter your current serial number and when it validates as 2.x Pro with 1.x iPhone Advanced the proper discount price will be shown. :)


    Don't mix the notion of 3rd parties doing cool stuff with whatever we might be building into the app natively. ;) And yes, deferred rendering let's folks do all sorts of cool new things. Go to our site and check out that video!
  13. HiggyB

    HiggyB

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    No, not at all sorry. That gets incredibly messy in a hurry and just isn't worth it from our end. So get your funds together and make your purchase when ready. :)
  14. etoiles

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    Cool, I just wasn't clear on the upgrade path, this is WELL worth the money.
    cheers
  15. joew

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    Great thanks for the info Tom I'll be doing some license upgrades today. One thing I wanted to ask, I notice the page states early access to the Unity Pro 3 beta... is that currently available or is that coming soon?

    Sorry for the questions just wanted some clarification.
  16. freshcut

    freshcut

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    congrats on the new version unity people, the new features look great. Really great.
    I was curious, any updates to the physx core? Soft bodies/Cloth etc?

    cheers
  17. Paris

    Paris

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    So, just to pose an irritating question: how's the Android license going to work? :D
  18. HiggyB

    HiggyB

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    Coming soon. :)


    We are upgrading PhysX but will be saving the specifics until later, let's just say it will have some juicy new features for sure! ;) :)
  19. SpookyCat

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    Thanks for the quick reply, being a UK potential customer would mean another $600 for VAT?
  20. islanddreamer

    islanddreamer

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    Just ordered my 3.x Pro iPhone basic upgrades. Is there anything new to download today?
  21. joew

    joew

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    Awesome thanks for all the info Tom :) I can hardly wait to check this stuff out in person tomorrow! See you there!
  22. HiggyB

    HiggyB

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    More details coming but it seems on track to be a separate add-on much like our iPhone add-on license.


    Nothing changes around VAT charges, if you're an EU customer and you don't live in Denmark and/or you don't have a VAT Tax ID as a business, then yes you'll pay VAT charges.


    No, not yet. We'll be sharing pre-release 3.0 builds later when they're done cookin' in the alpha state oven. :)
  23. swtoasty

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    It may be a bit too early...But in terms of Unity Indie 3.0 what new features will it offer? And which ones will be specific to Pro 3.0?
  24. HiggyB

    HiggyB

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    We don't have an Indie product anymore, it's just called Unity...


    More details on the exact feature delta are coming. For those that want to purchase you're buying Pro anyway and thus you'll get them all. Unity [free] users won't spend a dime and won't have build access until we ship, so nothing lost in the waiting. :)

    So, stay tuned as we'll roll out more and more 3.0 related information and we move forward...
  25. Paris

    Paris

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    Thanks Tom, sounds great.

    Really looking forward to Unity 3, iPad support and Android support - in that order.

    Summer 2010 is perfect for us too, we have all our big projects brewing for the latter half of the year.
  26. D22888

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    So owning Unity Pro 2.x and iPhone Advanced 1.x the total cost of up grade is 1000$?
    Also since they are being rolled into 1 program, is the iphone version simply like a plugin now or is the ability to compile removed until the license is entered?
    And with that, is it possible to say upgrade to unity pro 3.0 and not upgrade the iphone license? If so would the Pro 3.0 work with iphone 1.x?
  27. Dark Table

    Dark Table

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    I hate to sound ungrateful for this awesome update....

    ....and then I jizzed in my pants.
  28. kenlem

    kenlem

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    I currently have Unity Pro and iPhone Advanced. If I do the upgrade to both, does that include support for iPad and Android or will those be additional purchases?
  29. HiggyB

    HiggyB

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    Correct, the *current* (discounted) upgrade cost is $500 for your Pro and another $500 for your iPhone Advanced. Please note that the normal upgrade price for each of those is $750, it's just that we're discounting them to $500 during the pre-purchase period.


    it's just like our Unity and Unity Pro deltas, features are locked/unlocked based on the license you enter, including the option to export for iPhone (so that option will appear/be enabled in the Build Settings dialog if/when you enter an appropriate serial number).


    No, as of today you cannot upgrade one but not the other. I'm certain we can work something out with you if you must do that but you'll have to contact our sales team (sales@unity3d.com). Otherwise we're mapping out store changes to allow this but those will take a while.
  30. HiggyB

    HiggyB

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    Pro-tip: ...


    Ahh, nevermind! :) :p :D w000000t!


    Support for iPad will be included with your iPhone license, Android will be separate.
  31. CPUFreak91

    CPUFreak91

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    Great news. Almost fell off my chair when I saw the large list of platforms you're releasing for!

    I presume Unity for PS3/Xbox 360 will be a separate license, like Unity Wii?
  32. WebWolfRussian

    WebWolfRussian

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    I hope 11 DirectX will be? And support of destruction in APEX?
  33. kenlem

    kenlem

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    That sounds reasonable. You guys rock!
  34. hogus

    hogus

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    No upgrade option from an Indy license?
  35. helioxfilm

    helioxfilm

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    Until what time will this pre-order option live? Until the release of the final product?
  36. scinfu

    scinfu

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    The current version of Unity iPhone (1.x) will not support iPad?
  37. HiggyB

    HiggyB

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    Correct, and you'll need to be an authorized developer with Sony and/or Microsoft as well (again, all just like our Wii support).


    I don't know that you should count on either of those just yet. For us we can't always jump to the latest/greatest DX version as we have to consider market penetration and that's just not as widespread as we'd like. And APEX destruction, you'll have to wait on that too. There's time still and plans can and likely will shift, but we have to implement support for those things that will have as broad an appeal and applicability as possible so sometimes the ultra cutting edge may not make the cut.


    We don't have Unity Indie anymore, it's now called just Unity and it's free. If you want to upgrade from your Indie to Pro that then we can do that just not via our store as of today. Contact our sales department (sales@unity3d.com) for help, otherwise Unity [free] 3.0 will be, well, free! :)


    Yes. :)
  38. HiggyB

    HiggyB

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    The plan is to introduce iPad support ASAP and it will be a part of your existing (pre-3.0) license! :)
  39. KHopcraft

    KHopcraft

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    Why does unity never get to x.9?

    Not that it matters :D .
    This is truly fantastic and I can not wait for it's release.
  40. pseudonym

    pseudonym

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    Fantastic. Been waiting for this one for about three years. I knew it'd come eventually, well done!

    How much will the PS3 license be? A ballpark will be fine at this point. Will you have Casual and Non-Casual license brackets?

    Awesomes.
  41. maxfax2009

    maxfax2009

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    Hi

    I have Unity pro and iphone basic - what happens when I just upgrade Unity pro and not iphone basic?
  42. mehware

    mehware

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    Hey... Ok I am in Love...

    I noticed the Shaders on the iPhone in the gallery. Does this mean the Bumped Specular shader will work with the new Unity iPhone... !

    - Matt
    mehware
  43. HiggyB

    HiggyB

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    :p


    There is on pricing to be shared yet for XBox nor for PS3, and nothing in our pricing is "casual" versus "non-casual". Like the Wii we'll have tiers of pricing based on download content versus retail content, and for all consoles you'll need to be an approved developer with Nintendo/Sony/Microsoft. Prices and details will be shared later when we're closer to release, if you're an approved developer for either PS3 or X360 and you want to be in as early as possible then drop our sales team a line at sales@unity3d.com.


    As of today you cannot upgrade separately via our online store so you'll have to either wait for store changes to allow that, contact our sales team (sales@unity3d.com) to see if they can help you in the meantime or just upgrade both! :)
  44. maxfax2009

    maxfax2009

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    what new stuff is coming in iphone basic version 3?
  45. pseudonym

    pseudonym

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    Done :)
  46. jackshiels

    jackshiels

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    ARRRRGGG AWESOMESAWCE! :D

    Seriously, this is so cool. I can't wait for iPad support. And Xbox 360! Woopee!

    What is the whole scheme for Xbox 360 publishing? What are the requirements? I hear XNA isn't too hard to get into, right?

    ALSO do those of us with premium licenses get access to the beta (i.e iPhone versions etc.) or is it pre-order > beta?
  47. ryanzec

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    Because they pack too much stuff into each point release :)
  48. dr. stupid

    dr. stupid

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    XNA only works with pure .NET code though so you won't be able to use Unity since it is written in C++.
  49. Snoopy

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    Hi Tom,

    I have a question related to the pre-order of Unity 3.0.

    For how long will you offer the $300 discount? Will it be available until you release 3.0 or will the discount end earlier.

    Awesome news and I am really impressed by what I have seen and read so far!

    Best regards,
    Pete
  50. Andrea Monzini

    Andrea Monzini

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    when the upgrade offer will end?

    Thank you.