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[Android][Free] Farm Defence release

Discussion in 'Made With Unity' started by DaGround, Oct 24, 2014.

  1. DaGround

    DaGround

    Joined:
    May 26, 2014
    Posts:
    16
    Hi Guys,

    i have been working on my first Unity Game over the past 5 Months and got it finally released on the Google Playstore :)



    You have to fight of Waves of enemies with increasing difficulty every Level. There are Towers and magic spells to defend yourself and many upgrades to improve these.

    https://play.google.com/store/apps/details?id=com.DgLabs.FarmDefenceFree

    i published two versions, on free advertised and a paid version without ads :)

    edit: and one non-persisting webplayer: http://dl.dropboxusercontent.com/u/75987645/WebPlayer/FarmDefence/Web.html


    and here some ingame screenshots :





    as you might noticed, i relied on the asset store and focused on learning how to use unity and the plugins.


    some assets used :

    AllSky https://www.assetstore.unity3d.com/en/#!/content/10109

    A* Pathfinding Project Pro https://www.assetstore.unity3d.com/en/#!/content/1876

    33 Animated Skeletons Sethttps://www.assetstore.unity3d.com/en/#!/content/17467

    AllSky https://www.assetstore.unity3d.com/en/#!/content/10109

    Cartoon FX Pack 2 https://www.assetstore.unity3d.com/en/#!/content/4274

    Cartoon Town and Farm https://www.assetstore.unity3d.com/en/#!/content/17254

    Draw Call Minimizer https://www.assetstore.unity3d.com/en/#!/content/2859

    FX Mega Pack https://www.assetstore.unity3d.com/en/#!/content/8933

    Universal Sound FX https://www.assetstore.unity3d.com/en/#!/content/17256

    Turrets Pack https://www.assetstore.unity3d.com/en/#!/content/9872


    future plans for this app:

    tweak the balancing based on feedback,
    implement more maps and monster types,
    improve the performance across all devices,
    expand to amazon and samsung appstore,
    publish on Windows plattform

    I hope you give it a try and leave some feedback :)

    You might also check : https://www.facebook.com/FarmDefenceMobile
     
    Last edited: Oct 25, 2014
  2. Deleted User

    Deleted User

    Guest

    Looks great man, you utilized the asset store well.
     
  3. nathantran

    nathantran

    Joined:
    Mar 16, 2014
    Posts:
    11
    Hi,

    Great looking game. Any reason you're not targeting the iOS platform?
     
  4. DaGround

    DaGround

    Joined:
    May 26, 2014
    Posts:
    16
    thanks guys :)

    well i dont own any apple devices, just androids and windows. it would be very pricey to get a mac and and ipad for testing and developement plus appstore fees. So i just stick to these two plattforms and gather some knowledge about those stores and marketing ;)
     
  5. DaGround

    DaGround

    Joined:
    May 26, 2014
    Posts:
    16
  6. Awss

    Awss

    Joined:
    Oct 28, 2012
    Posts:
    32
    Nice game, thanks for sharing the asset store used items, very useful.

    Did you use anything to make the GUI, like NGUI or something?.
     
  7. JeevanjotSingh

    JeevanjotSingh

    Joined:
    Apr 30, 2014
    Posts:
    251
    You'r game looks really awesome .
     
  8. DaGround

    DaGround

    Joined:
    May 26, 2014
    Posts:
    16
    thanks guys :)

    I have been using the standard Unity Gui. It was doing ok for my needs and i didnt want to spend money on a Gui Plugin when there is the new free gui in unity 4.6 ;)