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Android Build Tools

Discussion in 'Getting Started' started by xjjon, Jun 27, 2016.

  1. xjjon

    xjjon

    Joined:
    Apr 15, 2016
    Posts:
    613
    Which version of Android Build Tools should I be using?

    Just reinstalled windows and getting this error on building an apk.


    Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.


    CommandInvokationFailure: Failed to re-package resources. See the Console for details.
    C:\Users\AppData\Local\Android\sdk\build-tools\24.0.0\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/AppData/Local/Android/sdk\platforms\android-23\android.jar" -F bin/resources.ap_

    stderr[

    ]
    stdout[

    ]
    UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
    UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg)
    UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries)
    UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
    UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
    UnityEditor.HostView:OnGUI()

    EDIT: Seem to have fixed it. Deleted Build Tools 24, Seems like 23 and 22 work fine.
     
    Last edited: Jun 27, 2016
  2. julianqwerty

    julianqwerty

    Joined:
    Jun 27, 2016
    Posts:
    2
    DUDE! thank you so much!! it workd <3