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Alljoyn beginner help

Discussion in 'Multiplayer' started by SystemIsGod, May 29, 2013.

  1. SystemIsGod

    SystemIsGod

    Joined:
    Aug 1, 2010
    Posts:
    178
    Hello, I've been working on a small game for quite some time with android unity 3.5, and upgraded to unity 4 after they announced the indie version. I have a game, a flying one, with a health system, damage, hp bar, menus, weapon etc. I was looking into testing out a local multiplayer for example over wifi where 2 people could fight each other.
    I know networking is rather complex, and looking through other threads in this forum I see Alljoyn seems to be rather nice fit for what I would like to do.

    To start out I would just like to start the main menu, click host or join on the device, look for another and make an instance where 2 people could fly around. That's all I would like to begin with, but having understanding issues on where to begin.
    Am I able to follow a standard unity networking tutorial and use the Alljoyn plug in, or are there specials changes I must do in order to get this simple idea to work.

    Sorry if this has been asked, and thank you for helping me.