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all of a sudden everything is broken

Discussion in 'Editor & General Support' started by deagles4life, Jul 5, 2015.

  1. deagles4life

    deagles4life

    Joined:
    May 15, 2015
    Posts:
    29
    I was working on my 4th level when I got a glitch where I couldn't drag stuff from the hierarchy or project browser
    (everything was working fine and I could play my project without any problems) so I was advised to restart my computer but when I got back onto unity there were millions of errors in the console and I couldn't play the game I will give a list of all the errors: there is lots of the first one
    Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5.
    If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "cratestack 5", Mesh asset path "" Mesh name "Plane"

    UnassignedReferenceException: The variable Cam of Aim_sight has not been assigned.
    You probably need to assign the Cam variable of the Aim_sight script in the inspector.
    Aim_sight.Update () (at Assets/Tutorial 5/Tutorial 5/Aim_sight.js:7)

    The 'InvPauseGame' script on Inventory has a variable called 'disableMouseLookComponent' which is set to true though no MouseLook component can be found under (either) the Player or Camera
    UnityEngine.Debug:LogError(Object)
    InvPauseGame:Awake() (at Assets/Inventory/Scripts/Other/InvPauseGame.js:45)

    There is something in front of the object!
    UnityEngine.MonoBehaviour:print(Object)
    gunstuffs:Update() (at Assets/gunstuffs.js:20)

    There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene.


    btw all of this wasn't happening before I restarted and now my game doesn't work