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AI like that of Realm of the mad god

Discussion in 'Scripting' started by calmcarrots, Jul 7, 2015.

  1. calmcarrots

    calmcarrots

    Joined:
    Mar 7, 2014
    Posts:
    654
    Anybody know what the algorithms are to make the sporadic movements of realm of the mad god's ai? Their AI is so interesting! The AI is always moving. Always. It sometimes circles the player and attacks at the same time. Here is an example:



    I know I might have to do steering behaviors but which one and how exactly do I make them move like that? Steering behaviors cannot naturally make that kind of movement so Im wondering if there is a movement algorithm or something similar. Anyone know?

    EDIT: Go to 11:30 for a good AI example and end at 12:00
     
  2. calmcarrots

    calmcarrots

    Joined:
    Mar 7, 2014
    Posts:
    654
    Bump. Someone help. All I can program is the AI moving straight. How do I make it more sporadic?