Search Unity

Space Skybox?

Discussion in 'Assets and Asset Store' started by Spectre9000, Aug 3, 2011.

  1. Spectre9000

    Spectre9000

    Joined:
    Aug 30, 2010
    Posts:
    170
    Could someone point me to a free space skybox? I can't seem to really find one.
     
    Agent0023 likes this.
  2. Rush-Rage-Games

    Rush-Rage-Games

    Joined:
    Sep 9, 2010
    Posts:
    1,997
    They are really hard to come by. I would also like to know where some good space skyboxes are...
     
  3. ian-mac

    ian-mac

    Joined:
    Jul 23, 2008
    Posts:
    32
    Here's a couple I made a while ago:





    They're both just the cube map files. You'll need to drop them into your skybox material and set the wrap mode on the textures to "clamp". Not sure if they're a bit too stylised for your solar system project?
     
  4. Rush-Rage-Games

    Rush-Rage-Games

    Joined:
    Sep 9, 2010
    Posts:
    1,997
  5. Spectre9000

    Spectre9000

    Joined:
    Aug 30, 2010
    Posts:
    170
    Those are nice and will do for now thanks :D, but got any realistic ones from the viewpoint of our solar system?
     
  6. runonthespot

    runonthespot

    Joined:
    Sep 29, 2010
    Posts:
    305
    If you're looking for raw material, some good stuff from Nasa here:

    http://hubblesite.org/gallery/

    Best thing: very non-restrictive licensing.

    Regs,
    Mike
     
  7. ScienceFiction

    ScienceFiction

    Joined:
    May 28, 2008
    Posts:
    393
    Space skyboxes are hard to find. However, space spheremaps are easy to find. Get a spheremap, map it to a sphere in Unity, and then use the skybox generator script on the unify wiki to make your skybox.
     
  8. DevWish

    DevWish

    Joined:
    Jun 26, 2011
    Posts:
    11
  9. ScienceFiction

    ScienceFiction

    Joined:
    May 28, 2008
    Posts:
    393
    johnhunt and sush333 like this.
  10. ruipalmeira

    ruipalmeira

    Joined:
    May 28, 2013
    Posts:
    3
    If you may excuse me sir, THAT IS EFFIN AWESOME :D :D
    I was just wanting to create something for a little demo for a college subject, and this just saved my day :)

    Thank you!
     
    johnhunt likes this.
  11. Echoforestjoe

    Echoforestjoe

    Joined:
    Dec 29, 2013
    Posts:
    1

    How do i put it together in spacescape? it just gives me 6 .png files, and i just want 1 file.
     
  12. Loden_Heathen

    Loden_Heathen

    Joined:
    Sep 1, 2012
    Posts:
    480
    Agent0023 and kavanavak like this.
  13. branciforte

    branciforte

    Joined:
    Jun 21, 2014
    Posts:
    1
    Thank you so much for sharing these!
     
  14. imilanspinka

    imilanspinka

    Joined:
    Oct 5, 2014
    Posts:
    11
  15. petrocket

    petrocket

    Joined:
    Feb 10, 2015
    Posts:
    1
    Agent0023 likes this.
  16. Celestium

    Celestium

    Joined:
    Aug 4, 2013
    Posts:
    1
  17. Solokeh

    Solokeh

    Joined:
    Dec 11, 2014
    Posts:
    2
    A simple space skybox is really easy to make using the 6-sided skybox material in Unity 5. Just make some heavy noise over a black layer in GIMP or Photoshop, blur it a tad, and mess with the levels until you get what looks like stars. Then just set the texture to clamp, and drag it into all 6 of the skybox sides. Even nebulas and that sort of thing are pretty easy, just use multiple-colour gradients on a feathered clouds mask over your stars on overlay mode, and it should look pretty nice.

    Here's a sample image I made in 30 seconds using Photoshop:

    Starscape.png

    And a nebula:

    Starscape_Nebula.png
     
    hellobody and jesusluvsyooh like this.
  18. jesusluvsyooh

    jesusluvsyooh

    Joined:
    Jan 10, 2012
    Posts:
    377
    Thanks for these two! May adjust a few others like you did for the second one ^_^ Should provide a nice space skybox, thanks again!
     
  19. SoftCold_Canal

    SoftCold_Canal

    Joined:
    Mar 24, 2017
    Posts:
    1
    [QUOTE = "ian-mac, post: 649540, member: 3274"] Aqui está um casal que eu fiz há um tempo atrás:





    Ambos são apenas os arquivos de mapa de cubo. Você precisará soltá-los em seu material skybox e definir o modo de envolvimento sobre as texturas para "grampo". Não tem certeza se eles são um pouco estilizados demais para seu projeto de sistema solar? [/ QUOTE]

    LINK OFF!