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Epicness!!! I wish i could make a game like that....... So you used assets from the bootcamp demo? crap :/ i used the unity fps tutorial.
TriSpefear Games
"Real games, for once"
i need to use the bootcamp assets. where did you get the animations?
TriSpefear Games
"Real games, for once"
Very good work waiting for betasUPDATE #3:
Here are the new updates:
- Improved weapon recoil
- New weapon reload animation
- New Animation when the player falls from a greater height
- Hit screen depending on the player's current health
- introduction to artificial inteligence
Hope you like the new update
as always, comment, like and also subscribe to our channel
Continue...
My blog http://seb3dmacandgames.blogspot.com/
My channel on You Tube http://www.youtube.com/user/3DSeb#p/u
Cooooool, I wanna play it. lol. Nice work so far tho. The AI is cool and the gameplay style looks good. Keep up the good work!
I do freelance work(Scripting, GUI, and Modeling) PM me or email me @ lhs.ace@live.com
thanks for the feedback
we are thinking of doing a beta so everyone can test it and give more feedback.
it's still very early to do a beta but when we think it's the right time we will do it
we are now working on a new more complex test level, stay tunned for the next update![]()
Hello everyone,
here is a sneakpeak at the next updateit will feature a new Test Map. it's still not very detailed but it will have many more things
you can expect the next video update tomorrow or the day after
feel free to post questions![]()
Test map looks nice. Random thing that would bug me playing your game though is the little flap sticking up above the gun scope, takes away a hefty chunk of the players view straight ahead.
Just my personal opinion, no idea if that would bug anyone else.
Yeah that was the 1st thing I noticed too. Although I think he stated that all the models were temporary at the moment.
i understand what you are saying, maybe i can give an option to the player if he wants tu use it or not, but the weapon model isn't final yet.
yes i said that all models are temporary (specially the player model since it isn't ours (it's from unity's bootcamp) ), but the weapon isn't exactly temporary, it's just not final. we can still change it but not much, as for the scope, it is temporary so i will change it so it doesnt occupy alot of the player's view
thanks for the comments
In this update we made a new Test level, it's still work in progress so you might find some bugs and some misplaced objects.
In the next update we will add more objects and buildings and we will also improve the lightning and fix some problems with collision.
we also fixed some problems with transitions between animations.
Here is the video Update #4 :
We also uploaded some images of the new Map :
hope you like what you see and subscribe to our channel for moreit really helps us.
i like it :] just fix the sounds and its great!
The "World" is 3D.
thanks,
we already decided we will be fixing the sounds in the next update
when is the release date of the game?
Damn, can i have that sniper rifle? :P
also, pretty nice work! can't wait to play it!
@Sheva
we don't have any release date since we still have alot of work to do
we will release a multiplayer beta later on
Hi,
sorry for not posting an update this week, but we have been working on the character and the new animations
i would like to know which position for the weapon would you prefer:
do you prefer this one:
or this one:
thanks for the support
we also created a facebook page, so if you want to help us or just follow us, then follow us on facebook and also on youtubehere is the link : http://www.facebook.com/pages/Drunke...29621573796831