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  1. Location
    Scotland
    Posts
    13
    Original textures are better (my opinion), all static part of any weapon will be black, only moving parts are grey in colour, gas parts will either be a brushed grey/black colour or grey. also in my experience, magazines are always black or dark grey.

    Other than that very nice


  2. Location
    Mars (yep there's life, and Unity, on Mars)
    Posts
    1,999
    Quote Originally Posted by TomoI View Post
    Original textures are better (my opinion), all static part of any weapon will be black, only moving parts are grey in colour, gas parts will either be a brushed grey/black colour or grey. also in my experience, magazines are always black or dark grey.

    Other than that very nice
    +1


  3. Location
    Portugal
    Posts
    669
    New Update #6 :



    In this update we made a new weapon, new animations and a new building

    there are some bugs in this update, but we will fix them in the next updates

    if you have any suggestions please post here so we can fix or add to our game


  4. Posts
    22
    Wow! Very interesting! It look like made by a vary big company!
    Last edited by YikYikHeiHei; 08-30-2011 at 04:07 AM.


  5. Location
    Portugal
    Posts
    669
    new Sniper rifle (TAC-50)

    Name:  TAC.png
Views: 3276
Size:  187.8 KB

    it's almost finished, just a few more improvements and i'll start animating
    this week there will be a new speed modelling video of this weapon, be sure to check it out


  6. Location
    Mars (yep there's life, and Unity, on Mars)
    Posts
    1,999
    Quote Originally Posted by Eskovas View Post
    new Sniper rifle (TAC-50)

    Name:  TAC.png
Views: 3276
Size:  187.8 KB

    it's almost finished, just a few more improvements and i'll start animating
    this week there will be a new speed modelling video of this weapon, be sure to check it out
    Looks awesome! I was just wondering, how many people do you have on your team (modelers, music composers, coders)? Your game looks like it's got a lot of potential, keep up the god work!


  7. Location
    Portugal
    Posts
    669
    Hi,
    We would like to know which one would you prefer to see in the game,

    1
    Name:  Sniper_1.png
Views: 1340
Size:  151.5 KB

    2
    Name:  Sniper_2.png
Views: 1379
Size:  179.5 KB

    3
    Name:  Sniper_3.png
Views: 1332
Size:  160.9 KB

    we are considering using the first because it's the most realistic of all and shows alot of the weapon, but we would like the feedback of the community first before we do this

    thanks


  8. Location
    Scotland
    Posts
    173



  9. Location
    Sweden
    Posts
    7
    I vote for the first one
    Cubic Dimensions (Game studio)



  10. Location
    Mars (yep there's life, and Unity, on Mars)
    Posts
    1,999
    The second one...


  11. Location
    Portugal
    Posts
    669
    thanks everyone for the feedback
    we choosed the second one and already have all animations done for the sniper

    here are some screenshots in-game :

    Name:  ss.png
Views: 3658
Size:  1.84 MB

    Name:  sss.jpg
Views: 1720
Size:  239.7 KB

    we are still working on the texture

    hope you like this sniper more than the previous one


  12. Location
    Croatia
    Posts
    2,064
    Great looking game you got there sniper looks nice.


  13. Location
    Mars (yep there's life, and Unity, on Mars)
    Posts
    1,999


  14. Location
    Portugal
    Posts
    669
    New speed modelling video of a new weapon in our game (TAC-50)



    hope you like the new sniper, and tell us what you would like to see in the next update


  15. Location
    Dallas, Texas, USA
    Posts
    98
    TriSpefear Games
    "Real games, for once"


  16. Location
    United Kingdom
    Posts
    220
    Very nice work on the gameplay aspects of the game and I hope all of your art compliments this work when you get to adding more of your own art and animations to the project. i wish you all the best and hope this turns out well as i love the way you have the game working so far!
    Medieval Art Studio
    3D Animator / 3D Artist - Currently developing custom tools and scripts for Maya =]

    Helpful Guidelines To Posting In The Collaboration Section - Please Read!


  17. Location
    Utah, United States
    Posts
    28
    I don't like FPS very much but it looks nice!


  18. Location
    Dallas, Texas, USA
    Posts
    98
    Do you guys got any story lines yet.....
    TriSpefear Games
    "Real games, for once"

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