Hey all- I am attempting to move an object relative to its current rotation. So, for instance, if the object is rotated say 180, then the object z positive would be z negative in world space. Or, another example, rotated 90 ... the the object positive z is ... positive x in world space. I thought this would be transform.localPosition, but as it turns out this is relative to the parent, not the objects rotation. Any ideas are welcomed. Thanks -s