My app has been rejected twice because it crashed at launch. I’ve tested the app on both iPhone 4, iPhone 3Gs and an iPod Touch 1st gen. It runs flawlessly and doesn’t crash at any time.
My problem is that I cannot reproduce the crash, so how can I fix it?
The crash report from Apple states:
Code:
Incident Identifier: 11CE3AA7-D0DA-47B6-AB69-8FD7978B53DF CrashReporter Key: 6c65ebc370405a56c5c88207e8f50fda869ae6c7 Hardware Model: iPhone3,1 Process: timbersaxe [2494] Identifier: timbersaxe Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0xf33558e3 Crashed Thread: 0 Thread 0 Crashed: 0 timbersaxe 0x0079f5b8 0x1000 + 7988664 1 timbersaxe 0x006bf20c 0x1000 + 7070220 2 timbersaxe 0x0039ca0c 0x1000 + 3783180 3 timbersaxe 0x00003fa8 0x1000 + 12200 4 timbersaxe 0x0000295c 0x1000 + 6492 Thread 0 crashed with ARM Thread State: r0: 0x0d02bf3e r1: 0x27307b61 r2: 0x34333a9f r3: 0x00000000 r4: 0xf33558e3 r5: 0x001796d3 r6: 0x00a57580 r7: 0x2fdffa50 r8: 0x0079eb80 r9: 0x00000001 r10: 0x340afcf8 r11: 0x00000000 ip: 0x00000001 sp: 0x2fdffa2c lr: 0xffffffff pc: 0x0079f5b8 cpsr: 0xa0000010
Any suggestions?
I’ve submitted a game a month ago running iOS 4.2 which got approved right away. Could this be an issue related to iOS 4.3?
Thanks

Reply With Quote
.