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FPX.Zero FPS Starter Scripts!!!

Discussion in 'Assets and Asset Store' started by viral-vector, Mar 18, 2011.

  1. viral-vector

    viral-vector

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    FPX.Zero is an FPS Creation developed for the UNITY 3D game Engine.
    The Engine Features:
    * Weapon Fire Modes : Single, Assault, Burst
    * Weapons : Spread, recoil, kickback, Bobbing Sway
    * Weapons : Bullet Holes, Effects
    * Weapons : Fire Mode Switching
    * Weapons : Buck Shots
    * Weapons : Adaptive cross-hairs
    * Weapons : Aim down sights, Scope + Breathing, Hold Breath
    * Weapons : Posing wall Avoidance + Switch Animation
    * Weapon and Camera Bobbing:
    * Weapon Select Script : Numeric, Scroll wheel, and Letter based
    * Weapons Select Script supports for as many weapons as you like, using Keyboard keys (ex. g = grenade)
    * Mounted Weapons : Zoom, Never Empty, RayCast Lunch Object
    * Player Script : Health + Health Regeneration (ala Halo), Foot Steps, Player Phrases, Falling Damage
    * Crouch, Running, Aiming : Added to Unity Default FPS Controller(Unity3.1)
    * Blood On Screen
    * Ability to Enter Mounted Weapons, Vehicles, and Any other Desired game Object (*Need Vehicle Code, or use basic provided in package)
    * Flash light, pulsing lights, flashing lights script
    * Spawning Script : Spawn enemies, health, etc...
    * Damage Giving Receiving Scripts: any object can receive, or give damage
    * Simple Gui + Pause Menu Scripts
    * Explosive luncher : Used in conjunction with explosive script ( used for grenades, or RPGs, etc)
    * Explosive Scripts : Sticky, remote, frag, impact, proximity, and smoke explosives
    //---------------------------------------------;
    * Simple Enemy AI : Two Scripts
    * Enemy Ai
    * Ally Ai
    //---------------------------------------------;
    * Day Night Cycle : Rotates sun, cycles sky-box and sun light, turns lights on/off based on sun position;
    //---------------------------------------------;
    * Basic Game Logic
    * Implementation of spawn based game
    //----------------------------------------------;
    Many other features are included

    Download Here!!
     
  2. Duskling

    Duskling

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    Seems cool, not in the mood to download. Web player please:)
     
  3. viral-vector

    viral-vector

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    Download link takes you to the webplayer, and actual download
     
  4. Viet4Lyfe

    Viet4Lyfe

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    i downloaded it and ur raygunshoot script is confusing, i drag and dropped it onto the actual ingame object and it doesnt work? :/
     
  5. viral-vector

    viral-vector

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  6. FenixSRB

    FenixSRB

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    Where is download for scripts....first link dont work !
     
  7. viral-vector

    viral-vector

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    They can also be found on my website through my sig
     
  8. Rush-Rage-Games

    Rush-Rage-Games

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    Awesome, thanks!
     
  9. pro 3dgame studio7

    pro 3dgame studio7

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    I have a problem with download link,can someone upload the files in mediafire please.
     
    Last edited: Oct 23, 2011
  10. RoDester

    RoDester

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    Well done, I like your script well made.

    One bug I have found, the enemies AIs when they fire the bullets traspass walls.

    Gonna try the kit, I suscribed to your channel. :)
     
  11. Gherid_lacksGPS

    Gherid_lacksGPS

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    I"m interested in those heli and hover kits, but can't seem to get any info/vids/scripts on them.
     
  12. KieranTickner

    KieranTickner

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    Very nice, good work!!
     
  13. Mauri

    Mauri

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    Probably the best FPS-Kit i ever saw. Good work! :)
     
  14. Jolon

    Jolon

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    Link does not work.

    Can you upload and post the link somewhere that does?

    Description sounds promising!
     
  15. ViralVector

    ViralVector

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    Thank you all for your comments. In beginning Alpha i have decided to declare the project as is final, and will only do bug fixes. Any suggestion on how i should Distribute the current version of Zero. As of now i plan for a full release to asset store and a light version available on my website??
     
  16. ViralVector

    ViralVector

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    Thank You
     
  17. ViralVector

    ViralVector

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    Email me in you are interested in the heli and hover scripts. As now they are closed projects and plan on distributing the source.
     
  18. rockysam888

    rockysam888

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    Is l4mishotiz and ViralVector same person?
     
  19. ViralVector

    ViralVector

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    yes....l4mishotiz was my screen name before i decided to stick to game development....once i made the descision i adopted ViralVector as my company/entity name
     
  20. Gherid_lacksGPS

    Gherid_lacksGPS

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    Great little kit that's straight forward and does a lot of things right. What were your plans regarding "full" and "light" releases? Alpha would come at cost, while zero would be free?

    Edit: Also, is your explosives kit integrated into alpha, or will it be standalone?
     
    Last edited: Apr 26, 2012
  21. viral-vector

    viral-vector

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    EXPLOSIVES: It will be available for stand alone. and some parts into FPX.Zero full . The explosive scripts (especially the smoke screen detection) will be part of FPX.. most of the products on my website were built under the FPX framework.

    Alpha is not planned for distribution. It is a completely new engine in c# that i will use to power an online FPS.
    Free, Lite Pro will be based on Fpx.Zero latest. Free will most likley only contain the updated weapon scripts(minus weapon dropping and picking up),
    Lite will include player Ai and more addons missing from free.
    Pro will include everything (full source = vehicle scripts, spawn manager, simple weather day and night (will post pics of this soon), much more)

    Proposed(not final) pricing: EDITED
    free = free
    lite ~ 15
    pro ~ 30

    I will try and organize the project best as i can. I will have the paid versions on the asset store in order to provide bug fixes free addons if people enjoy the product.

    Lol if i did not have to write documentation, i could upload today for approval. Either way sit tight, you should see the free version up soon.


    ***I apologize to anyone who is missing out because of my pricing, but it is getting harder and harder to publish free content. but i will continue to publish free(smaller) projects on my website
    (viralVector.weebly.com)
    But the previous version is still up and downloadable and you can take the new free version and combine it with the old.
     
    Last edited: Apr 27, 2012
  22. ViralVector

    ViralVector

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    Just Made a quick demo for lite
    TEST HERE

    Lite will be basic:
    *Most weapons features ;melee grenades (Pro)
    *gun mode switching
    *gun dropping pickup
    *scopeTexture , renderScope iron SightsOptions
    *Crosshair
    *Weapon Sway * Bobbing
    *Player movement
    Please give send me any comments and concerns as i this is a RC
     
  23. viral-vector

    viral-vector

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    NETWORKING EXAMPLE NOW AVAILABLE!

    We have added the networking example project on the site
    [ VIRALVECTOR.WEEBLY.COM ]
    Get both the 1.5 source code 1.0 networking package from there
    News for version 2.0 and updates can also be found there.
    I hope to post a youtube video update soon!
     
  24. snovelo

    snovelo

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    Viral can FpxZero 1.5 for used as a base to build a commercial fps game ?
     
  25. viral-vector

    viral-vector

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    Yes, use it as you like
     
  26. Chowbox87

    Chowbox87

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    The link wont work :(
     
  27. PsycoLier34

    PsycoLier34

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    I'm sorry, but would you be willing to upload a tutorial of how to actaully import the scripts into a game object and actually make it work, because ima Newby Game maker and i need help
     
  28. viral-vector

    viral-vector

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    I will consider it...time and life requirements does not allow me too much time to devote to the project