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  1. Unity Community Evangelist

    Location
    Copenhagen, Denmark
    Posts
    428

    Unity 3.2 is Available!

    Hi all,

    if you haven't already found out, Unity 3.2 is now live!

    Head over here to download the latest version

    And check out this link to see the release notes on all the improvements/additions/fixes you can expect to see!

    Enjoy
    Joe Robins
    Community Evangelist | Unity Technologies
    www.unity3d.com

  2. WolfoX
    Guest


  3. Location
    Mars (yep there's life, and Unity, on Mars)
    Posts
    1,999
    Sweeeet! Thanks for sharing!


  4. Location
    Canada
    Posts
    28
    That's really awesome. Loving multidimensional JS arrays. The new water looks really sweet too - any word on how much of the new water made it into the indie version?
    Can't wait to get home tonight and check it out.

    -V


  5. Posts
    381
    Multidimensional JS arrays - good!
    But why did Unity say 'update available current 3.1.0f4 new version 3.1.0f4!' [not 3.2]


  6. Posts
    1,042
    Yeah, I am also wondering about that water
    "Go outside, the graphics are amazing!"

    Check out these FX packs on the Asset Store!
    Fire Pack
    Explosion Pack
    Water Pack
    Weather Pack
    Northern Lights


    Any reviews/ratings would be appreciated. It help me out a lot!


  7. Posts
    325
    stereo 3d support is what missing in the solid release.
    Stereo 3d support can put unity on top of any other game engine.


  8. Location
    London, UK
    Posts
    220
    day... made... you... my.
    | www.quickfingers.net || Follow me on Twitter |

    Step-seq : A music creation toy based on ease of use and ear pleasing results!
    Stratosfear : A 7 Day Game Prototype Challenge based on themes "Rising" & "Companion"
    Surrender : Epic Sci-fi desert warfare
    SRL : My 7 day roguelike game on board an alien infested cargo space ship


  9. Posts
    29
    Amazing, lets see what's new... but the new version shouldn't be 3.2 not 3.1.f4, maybe there is an error...


  10. Posts
    2,600
    The water looks great, finaly we got waves

  11. Keyboard operator

    Location
    Copenhagen, Denmark
    Posts
    2,929
    @falkonragno:
    There was a slight delay of a few minutes between the website going live and the version check updating. You should have 3.2 available now.
    Emil "AngryAnt" Johansen

    Game developer, AI specialist, Unity expert
    Freelancer, ex Unity Technologies

    AI in Unity, tips and tricks: http://angryant.com, http://twitter.com/angryant

    Coding bare-footed grants you extra CPU cycles!


    Want to play? http://angryant.com/freelance/
    Behave 2 is out! http://angryant.com/2013/12/23/Behave-2-2/
    Check out ReView!


  12. Posts
    284
    Whats new about it?

  13. Volunteer Moderator
    Posts
    23,678
    The "maximize on play" bug is gone, makes using Vectrosity nicer. This has been very solid for me, gives me that "Unity 2.6.1" feel--which is to say, it's really a great release, and it would be hard to go back to earlier versions now.

    --Eric
    SpriteTile: new tile system that works seamlessly with Unity 4.3 sprites
    FlyingText3D: dynamic 3D text with TTF fonts | Vectrosity: fast & easy line drawing
    Nifty utilities! Stitch terrains together - runtime model importing - file browser - fractal landscapes


  14. Posts
    2
    @EVO-Gaming

    Quote Originally Posted by Joe Robins View Post
    And check out this link to see the release notes on all the improvements/additions/fixes you can expect to see!


  15. Posts
    284
    thanks alot Artanis


  16. Location
    The sunken city of R'lyeh
    Posts
    2,061
    Caching: the caching feature is now usable by all content, with or without a special license. Unlicensed content will share a single 50 MB Cache folder.
    !!!!!!!!!


  17. Posts
    660
    Neat, according to release notes the normal shadow options that people got used to in 2.6 are now available in forward rendering again

    Also, probably the release note with the biggest number of bugs fixed, kudos!
    Last edited by cannon; 02-10-2011 at 08:28 AM.

  18. Unity Developer



    Posts
    367
    Quote Originally Posted by rahuxx View Post
    stereo 3d support is what missing in the solid release.
    Stereo 3d support can put unity on top of any other game engine.
    FWIW, I just checked out some of Bigpoint's upcoming Unity games at the Casual Connect conference, and they all work fine and look great in stereo 3d, using the Nvidia 3D Vision kit, which supports 3d from existing content on a driver level.

  19. spk spk is offline

    Location
    Stockholm, Sweden
    Posts
    527
    Great update guys!


  20. Location
    Bronx, NY, USA
    Posts
    187
    Unity iOS
    Improvements


    * Added automated native plugin integration into Xcode project. All .m/.mm/.c/.cpp/.a files located in Assets/Plugins/iOS will be merged into Xcode project with every Unity project build.
    Great!!
    David

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