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After the release of my last game, ShadowRoom, on Kongregate, I decided to pickup on my failed attempt to complete a car tutorial. Here's how it turned out:
PLAY ON KONGREGATE
Currently Includes:
-Vehicle Physics
-Machinegun (with overheating)
-Rocket Launcher
-Ammo Pickups
-Lights
-Terrain
-Basic Enemies
-Exploding Enemies
-Acid Spitting Enemies
-Huge Enemies
-Enemy Spawner
-Kill Counter
-Simple Particle Effects
-Basic HUD
To Do's:
-More weapons
-Improve and Add Enemies
-Objectives
If everything goes well with this game, I might have myself a second entry in the Kongregate competition.
Please tell me what you think, especially about the use of lighting and the way the tank aims.
And here are some exciting images:
![]()
Last edited by Blacklight28; 02-14-2011 at 01:08 AM.
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
It was good, but I couldn't find anything to shoot...
Haha, I found the edge :P I really liked the the feel and the look, are you planning building on it?
Update 6/2/11
Added:
-Basic Enemy
-Sapper Enemy
-Simple Particle Effects
-Enemy Spawner
-Kill Counter
-Blood and Gore (Green)
Last edited by Blacklight28; 02-05-2011 at 11:47 PM.
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
Not too shabby, it reminds me of SOPHIA.
My personal game projects -
Dimension Q Site
Facebook Page
Nobody likes rambling gibberish.
http://whatever.scalzi.com/2006/02/1...rk-at-writing/
Thanks for the comments guys.
Question: Is it too dark? Should I make the Ambient light brighter, increase the angle of the spotlight?
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
Another Update for today.
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
Lookin good. Those critters are relentless.![]()
I kind of got turned around a couple time, lost track of which was the front of the vehicle. Some some simple landmarks or other objects on the terrain would add a lot - make ya feel like you were going somewhere
Very cool126 kills, but i noticed that my car doesnt take damage :P
The exploding spiders is a good idea, it is fun when i manage to gather normal spiders around them, then shoot![]()
Update 7/2/11
It's no longer a walk in the park people, now you can die.
Added:
-Main Menu
-Health Indicator
-Damage
-Death
-Sounds
-New Enemy
Last edited by Blacklight28; 02-08-2011 at 12:09 AM.
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
dude that game is freaking scray! bugs f**k you up if you arnt careful.
Few points though, gun just seems lacking, needs sound or some more powerful looking fxs, some recoil would be good to, just add a move tank so many places opposing to the direction of the gun when fired, and a push back weapons would be great, maybe on a long recharge or something mate.
UrStudios - Unconventional Reality Studios
Xfire - mrsmive
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*P226 First Person Handgun Set with 4 Differnt Textures*
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You're right about the Machinegun, I'm looking for sounds at the moment. The push back weapon is a good idea too. I'll see what I can do...
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
www.freesfx.co.uk is pretty good mate.
UrStudios - Unconventional Reality Studios
Xfire - mrsmive
Freelance Status - Avalible
FreeStuff - Click Here To Donate To UrStudios
*120+ Industrial SciFi BuilderKit*
*100+ RPG Medevil Style Model Pack with Diffuse Normals and Light Maps*
*P226 First Person Handgun Set with 4 Differnt Textures*
*Simple Building Kit*
Thanks for the link MrSmive.
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
I love it! It's got a zombie kind of feel, sort of difficult to play, but maybe thats part of the challenge. looking forward to updates!
Added some sounds. Some are most likely going to be replaced.
One of the things I wanted to try with this game was instead of the turret just rotating along one axis to face the direction of the mouse, having it face the mouse's position on the terrain. So instead of shooting in a direction, it shoots at a particular point (that white circle).
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
When the gun aims at the mouse position it makes the kill feel more satisfying. Point, Aim and shoot is the way to go. Or you can use directional aiming as an easy setting and the point and shoot as a normal setting.
Last update for tonight, added a new enemy. Still needs a bit of work.
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
Update 8/2/11
A new day, a new update.
Added:
-Music
-Music Volume Slider
Fixed:
-Acid Spitter's spitting and increased their spawn rate
-Firing weapon when paused
Last edited by Blacklight28; 02-08-2011 at 12:39 AM.
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate
Update 9/2/11
Hit the gas, now you can ram them.
Added:
-Ability to ram
-Added barriers to the edge of the map
-Capped the bug spawning
Also, I don't want to sound impatient, but there seems to be a lack of activity from people who aren't me. Is no-one interested? No-one's got any ideas? No one wants to know how I made something work?
Last edited by Blacklight28; 02-08-2011 at 11:28 PM.
Dual Core T4300 2.10 GHz - 4.00 GB RAM - Windows Vista (32-bit) - ATI Mobility Radeon HD 4600 (1GB)
ShadowRoom on Kongregate | Swarm on Kongregate | MPS on Kongregate | Sound Wave on Kongregate