When I run my game, I get the following notification:
Unable to login to OpenFeint. Restart to try again.
When I run:
I get the same error. When I run any other game that has OF, it automatically logs me on OF and I can open the dashboard from the main menu.
Clearly my game is missing something. I have followed all of these steps:
I have also followed the 13 steps in 'OpenFeint iOS Quick Start Guide' of the README.html.
The README contains details of intialising OF using a ProductKey and ProductSecret, if you are doing a standard xcode project (not unity). The Unity documentation doesn't mention anything about initialising OF, it says to just run OpenFeint.LaunchDashboard() and it should work. Any idea on what I'm missing?